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Video gaming may be associated with better cognitive performance in children

nida.nih.gov

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Re: Video gaming may be associated with better cognitive performance in children

#51

My son started playing games (with me) at 4 yo (partly because we were all locked indoors for months on end). Anecdotally - and providing you use some discretion as to choice of game - I’ve found it absolutely fascinating to watch both the pace of development of problem-solving skills, and some of the frankly astounding leaps of logic and intuition young kids are capable of. I vividly remember one rock-moving puzzle…

What games do you recommend for kids of that age?

Fun question! I would suggest the following (in no particular order), subject to the proviso that you do need to be sat next to them to help manage frustration, especially in the beginning (although my personal take is that they shouldn’t be left to play by themselves at all at that age) - particularly as they learn the controller, general video game conventions, and the specifics of each game:

- Breath of the Wild - Animal Crossing - Stardew Valley - Minecraft - Super Mario Odyssey - Super Mario 3D World - Rayman Legends - Ratchet & Clank - It Takes Two - Slay the Spire - Journey - Spiderman and Miles Morales

My son’s favourite superhero - far and away - is Spiderman, in large part thanks to the PlayStation games. Pretty great role model. Kids find swinging through the city utterly exhilarating.

It Takes Two was such a fantastic, memorable experience for both of us - he still talks about it months later. It does require quite a lot of a kid, though - better for when they’ve got a year’s experience.

And trying to catch all the insects and fish in Animal Crossing kicked off a passion in him for the real things, to say nothing of what it taught him about animals generally, time and seasonality.

A Nintendo Switch is probably a good place to start, although as he gets older I’m encouraging him to move more over to the PlayStation (partly because it’s so much cheaper over time!).

Switch Joycons are great for small hands, too, although most kids seem to be able to manipulate a full-size controller by age 4-5.

Enjoy!

Re: Video gaming may be associated with better cognitive performance in children

#52

My son (6) is allowed to only play one game. https://play0ad.com/ . It has been a surreal experience. He is able to gather resources, launch campaigns, build cities, he now creates complex strategies to defeat the enemy (me). The game has great LAN game play so we can attack each other . The next step, he wants to know "how do we change this?" Code. Compare this to watching tiktok?

0 A.D. also has a built in JavaScript interpreter :)

Re: Video gaming may be associated with better cognitive performance in children

#54

Earlier quoted context omitted.

Video games are like the cheapest way to keep a kid busy for low income working parents. I guess they could send the kids outside but people nowadays start asking questions if a kid is caught outside while single mom is working for 3 hours or something. Given infinite money I think many of those parents would send the kid with nanny if needed or whatever to organized sports, piano classes, etc.

> Video games are like the cheapest way to keep a kid busy for low income working parents Source on that? Video games (console or pc) is very expensive and not something low income folks can generally afford for their kids.

The high end gets expensive, but the low end is pretty cheap. Considering that a game can keep a child entertained for a hundred hours or more, the overall cost can easily drop below $1/hour. Compared to the cost of a movie or other activities, it comes out cheap.

Re: Video gaming may be associated with better cognitive performance in children

#55
post #37

Earlier quoted context omitted.

could be kids who have access to a console and have several hours a day free might be in a different socioeconomic environment? but with cheap phone games, maybe not. hmmm...

I’m inclined to disagree based on antithetical first hand experiences. In fact the only console we ever had growing up, my father smashed in front of us after a year because all he gave a shit about was our grades. When a few classes started slipping he blamed the box. Also, “associated” is different from “causality”, right?

I had a similar upbringing. Video games and TV were blamed for bringing down our grades, and were extremely restricted. We never had a console. Dad would come home and put his hand on the TV to see if it was warm, and ground us if it was. I was allowed to spend time on the computer if I was writing BASIC or playing something "educational" (like Carmen SanDiego, or Oregon Trail). The occasional Sierra game slipped in. The first real game machine I was allowed was a Game Boy, when I was 12.

For better or worse, I'm pretty sure I wouldn't have become a coder if I'd had access to lots of games in elementary school.

Re: Video gaming may be associated with better cognitive performance in children

#56
The question you have to ask is what is the trade off in the long term. Are these skills where development is frontloaded while gaming but happens naturally over time for other kids?

I played games competitively as a kid. I did well cognitively. If I could go back and get the time back I would.

Re: Video gaming may be associated with better cognitive performance in children

#57

Huh, my immediate assumption was income played a huge role but the video game cohort had poorer parents. The gender difference is huge though, the nongaming cohort had 288 males and 840 females while the gaming cohort had 372 males and 307 females. Also, I'm a bit confused why they just dumped anyone with between one and three hours of videogame playing a day.

This appears to be the study, though I'm not entirely sure [1] and it reads:

Screen Time Survey

This threshold was selected because it exceeds the American Academy of Pediatrics screen time guidelines, which recommends that video-gaming time be limited to 1 to 2 hours per day for older children.

https://jamanetwork.com/journals/jamanetworkopen/fullarticle...

Re: Video gaming may be associated with better cognitive performance in children

#59
post #2

Problem is avoiding them being used as a coping mechanism for stress

Why? Assuming it doesn't become overwhelming I don't see the issue with that, same as any other stress relief.

Companies will exploit this psychology to get you to play and spend more.
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