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81% of IT teams directed to reduce or halt cloud spending

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Re: 81% of IT teams directed to reduce or halt cloud spending

#51
post #31

Earlier quoted context omitted.

Most home cooks and restaurants don't grown or transport their own food. Even at a farm to table type place there's often different people doing the different work. What's wrong with letting the specialists handle logistics so you can focus on business logic instead of basic piping?

I think growing food is the wrong analogy, and cooking is better. Growing food is more like designing and manufacturing servers. Cooking is more like taking these goods and putting them to use. There are plenty of places that host their own servers, including people that have these servers in their home or office. But far fewer produce these machines. You could also say that cooking food is dumb. What's wrong with ha…

The major cloud providers are designing their own servers, so we’re back at “growing your own food”.

Re: 81% of IT teams directed to reduce or halt cloud spending

#52
Cloud computing made financial control the new engineering. Unless your service is running at an astronomical scale, nobody cares that your refactor saved 50 MB of RAM. The cloud vendors don't care if your workload needs 128 MB RAM, 256 MB RAM, 8 GB RAM. They'll run anything. Just pay for it.

The industry is in a weird spot right now where Finance doesn't understand Engineering well enough to provide proper direction on where Engineering spend is truly wasteful (versus necessarily large), and Engineering quite frankly doesn't care, as long as Finance keeps paying the bills. It's rare to find leadership that appreciates both the underlying financial concern as well as where best inside their tech stack the financial waste lies and how to tackle it and prevent it in the first place.

Re: 81% of IT teams directed to reduce or halt cloud spending

#55

I’ve seen way too many companies with the attitude “don’t worry about cloud spending.” Being frugal with cloud resources forces you to consider your tech choices. That’s a good thing!

Being frugal with cloud resources can also put a dent on your velocity.

Re: 81% of IT teams directed to reduce or halt cloud spending

#56

"further 29% noting they’ve switched public cloud providers in the first half of 2022 due to high prices" Wait, what? There's no way 29% of companies noped their way out of cloud provider lock-in. Not saying it doesn't happen, but 29% is a huge number. Unless of course they're startups with no idea how they want their infrastructure run or legacy companies dipping their feet (?) in the cloud for the first time.

I'd guess that does not mean that 29% moved all of their services to the competition. They might just buy a tiny bit from the competition compared to earlier just buying everything from their (expensive) main provider for convenience.

Re: 81% of IT teams directed to reduce or halt cloud spending

#57
post #44

Earlier quoted context omitted.

It's actually pretty cool, and the evolution of a piece of software I barfed out about 5 years ago. It's a CI job that deterministically runs thousands of simulated flights of an autonomous airplane, across a wide variety of interesting scenarios.

I’m having the same conversations with people but from the opposite side: I’d far, far prefer you click the $50 button than do anything at all in the real world, because anytime anyone at my work touches anything that isn’t a keyboard, it’s costing us a hell of a lot more than that.

Indeed. The whole point of CI and simulation is to reduce significantly more expensive manual testing.

A couple months ago, folk were grumbling about a non-deterministic failure in the main build CI plan, for the N'th time without attempting to do anything about it. So, I proceeded to queue up dozens of jobs at a time, every 15 minutes for several hours, until I had several failures worth of interesting logs. I also had the interest of several other software teams, wondering why the entire CI pipeline was clogged up.

It turned out someone years ago had written a cron job that would asynchronously delete every file on the build server older than a week, every hour on the hour. At some point some build artifacts got added that came from a cached copy on a remote server rather than locally built, and their modification timestamps were preserved. Any jobs that happened to be running while on the hour would have those files mysteriously disappear without a trace. Oops!

Re: 81% of IT teams directed to reduce or halt cloud spending

#59

Marketing can only go so far. Are more people finally starting to take their heads out of the cloud? Not only do cloud providers need to pay their own costs, they also need to make a profit on top of that; thus, if one thinks critically, the only time renting can be cheaper than owning is if it's short-term.

Their costs plus their profits is still cheaper than hiring your own people to rebuild what they've already done, except taking much longer and usually ending up with worse service. Unless you're an infrastructure or network logistics company, it's a waste of resources to build your own. Cloud services are so commoditized already it's unlikely to be any sort of meaningful differentiator for your company. Especially i…

That's a way too broad statement. If that were true Facebook would simply be running on AWS.

Re: 81% of IT teams directed to reduce or halt cloud spending

#60
post #44

Earlier quoted context omitted.

I’m having the same conversations with people but from the opposite side: I’d far, far prefer you click the $50 button than do anything at all in the real world, because anytime anyone at my work touches anything that isn’t a keyboard, it’s costing us a hell of a lot more than that.

Indeed. The whole point of CI and simulation is to reduce significantly more expensive manual testing. A couple months ago, folk were grumbling about a non-deterministic failure in the main build CI plan, for the N'th time without attempting to do anything about it. So, I proceeded to queue up dozens of jobs at a time, every 15 minutes for several hours, until I had several failures worth of interesting logs. I also…

Is the flight simulation code open source?
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