I love this. I'd love an idealized version where nobody ever passes on the right even more.
Nightdrive
51–60 of 256 posts
Re: Nightdrive
#52Edit: Well I got this entirely wrong and missed that this was meant to be lefthand traffic. (I caught a segment that looked more like there was an independent road passing an interstate crossing a city, rather than being opposite lanes.)
Re: Nightdrive
#53BTW, while we may think that driving is a universal thing, I instantly found it amazing how North American this is. From the integrated indicators, to cars passing on your right, to the road lights and even how the road undulates. Having said that, great project! Edit: Well I got this entirely wrong and missed that this was meant to be lefthand traffic. (I caught a segment that looked more like there was an independe…
Re: Nightdrive
#54BTW, while we may think that driving is a universal thing, I instantly found it amazing how North American this is. From the integrated indicators, to cars passing on your right, to the road lights and even how the road undulates. Having said that, great project! Edit: Well I got this entirely wrong and missed that this was meant to be lefthand traffic. (I caught a segment that looked more like there was an independe…
Re: Nightdrive
#55ShaderToy: https://www.shadertoy.com/view/MdfBRX [WebGL]
Video: https://www.youtube.com/watch?v=WrxZ4AZPdOQ / Making of: https://www.youtube.com/watch?v=eKtsY7hYTPg
Re: Nightdrive
#56BTW, while we may think that driving is a universal thing, I instantly found it amazing how North American this is. From the integrated indicators, to cars passing on your right, to the road lights and even how the road undulates. Having said that, great project! Edit: Well I got this entirely wrong and missed that this was meant to be lefthand traffic. (I caught a segment that looked more like there was an independe…
Re: Nightdrive
#57BTW, while we may think that driving is a universal thing, I instantly found it amazing how North American this is. From the integrated indicators, to cars passing on your right, to the road lights and even how the road undulates. Having said that, great project! Edit: Well I got this entirely wrong and missed that this was meant to be lefthand traffic. (I caught a segment that looked more like there was an independe…
Erm, the cars are driving on the left (red taillights on left side of motorway, white headlights on right)... wouldn't North America be the other way around, with cars overtaking on the left?
Re: Nightdrive
#58> The biggest flaw is that the cars are totally transparent, This seems easily fixable, no? Just make cars opaque black and assign progressively decreasing z-index to each spawning light. (Unlikely anyone will leave page open long enough to reach min value, and you could just reset at that point.)
Someone with your level of optimism has an advantage. The tricky thing is, this project's renderer is currently a queue of circles to draw to a canvas. It's under 100 lines of JavaScript. So any increase in complexity will require substantial changes, like abstracting over types of drawables.