I’m always amazed at how many programming languages there are. I’d never heard of Haxe, I don’t think it would have crossed my mind to look for something like it but here it is powering a highly successful game with, from what I can tell, a vibrant eco system around the language as well. Perhaps I’m not curious enough to go exploring for these languages. I’ve used a few smaller ones in my years (usually because of an…
I want smaller game engines to succeed, but the tooling is just painful to use.
From the time I spent with Haxe, it's very neat language. At the same time, half of why I make games is to learn.
If I have to use your custom language I'm not learning skills to use at work.
For example, with C# you can make games with several languages, you can also work on boring Fintech so you can pay your rent.
With .net core open source I'd love for more engines to use it. Godot 4 with Mono will be a very very strong contender.