λ-2D: An exploration of drawing as programming language
51–59 of 59 posts
Re: λ-2D: An exploration of drawing as programming language
#52This guy is such a genius. I'm continuously blown away by his stuff. His work just keeps getting better and better. It's mind-boggling. He's also the author of all this stuff on GitHub which is incredible: https://github.com/LingDong- His work is timeless. to me it has this sort of timeless quality to it: people will look at it in like a hundred years or 400 years and be like yeah this person was a genius, they were…
Re: λ-2D: An exploration of drawing as programming language
#53There are already games that allows you to place electric components, each as a pixel on a screen, where these pixels are powerful enough to allow you to code arbitrary programs. I particularly like The Powder Toy, with enough components to make a fast calculator: https://powdertoy.co.uk/Browse/View.html?ID=1214884
The author arK created some of the most powerful electronic-based saves in The Powder Toy. He also made a SNAKE game which you should definitely check out. They are impressive.
Redstone in Minecraft should also fit into this category, but the world is too big, components are less powerful and game tick is slow, so writing programs in it is too clumsy.
Re: λ-2D: An exploration of drawing as programming language
#54This is very cool. I've always been very disappointed that programming is so utterly dominated by the linear text format. It feels like so much potential for expression and feedback is getting left on the table, making use of our capacity to understand and work with spatialisation, patterns, sounds, colours, dynamics, etc would make a lot of sense. Bret Victor's The Future of Programming and other talks come to mind…
Re: λ-2D: An exploration of drawing as programming language
#55This guy is such a genius. I'm continuously blown away by his stuff. His work just keeps getting better and better. It's mind-boggling. He's also the author of all this stuff on GitHub which is incredible: https://github.com/LingDong- His work is timeless. to me it has this sort of timeless quality to it: people will look at it in like a hundred years or 400 years and be like yeah this person was a genius, they were…
Re: λ-2D: An exploration of drawing as programming language
#56[0] https://en.wikipedia.org/wiki/Shape_grammar
[1] https://shape.design.gatech.edu/index.html
[2] https://shape.design.gatech.edu/Machine/Projects/12_Circuits...