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Connecting a gaming PC to Apple Studio Display

justin.searls.co

51–60 of 322 posts

Re: Connecting a gaming PC to Apple Studio Display

#51
post #36

Earlier quoted context omitted.

VR failed to take off? by what metric

PCVR is still very expensive to get into, and last I checked the most popular HMD on SteamVR was still the original Vive. And we also only have a few high budget/tier games that are made for VR (arguably, only HL Alyx) The Quest isn't really relevant here, and it's also extremely heavily subsidized. It is by no means mainstream.

Must have last checked a while ago, because the Vive is #4 these days at 7.3%; 47% of the headsets used with SteamVR are Quest 2, with the original Quest making up another 3.8%.

Re: Connecting a gaming PC to Apple Studio Display

#52
post #47
post #20

User connects a premium low market share monitor not designed for gaming or for a PC really, despite some software supplied to the vendor, to a gaming PC and then complains about how difficult it is even though it eventually all works anyway. I don't get these articles or why you'd even buy one of these monitors for this case, even though I own one. I'd grab a random 144Hz 4k jobby instead. But I'm not a fan of punch…

I didn't buy it, but personally I would get it just for the design.

Well you can't see much of it from the front so I'm not sure what the point is of doing that. I bought it because it's the only 27" 5k panel you can actually get that has any realistic chance of vendor support anywhere in the UK and will charge my laptop.

Re: Connecting a gaming PC to Apple Studio Display

#53

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

It’s 240ppi. No PC monitors match that.

Re: Connecting a gaming PC to Apple Studio Display

#54
post #45

Earlier quoted context omitted.

Since you're talking about video editing, the lack of HDR is very nearly a deal breaker for that professional market. Also this is an 8bit + FRC panel if you care about that sort of thing. Regardless multi-monitor setups exist and are well supported, so it's not hard to get both a 4k preview at 1:1 scaling and have plenty of room for controls by just running 2 displays. It'd be nice to have it all - 5k, >60hz, and a…

Which is why Apple make the XDR for the professional market.

It's not >60 Hz though

Re: Connecting a gaming PC to Apple Studio Display

#55
post #25

Reminds me of my 30" Dell Ultrasharp from ~2006 and the nightmare that thing is to drive if the situation isn't perfect. It only accepts dual-link DVI, even if the signal doesn't demand it. Driving it on a modern device with anything other than a powered active adapter (near $100 until recently apparently ) just doesn't work. I went through a lot of adapters before I stumbled on a USB-C to Dual Link DVI adapter that…

Which model do you have? I have an old U3011 and you can get the native resolution if you use the display port. I've used a native display port cable as well as usb-c to display port and it all works fine.

The hdmi ports only do 1080p and despite having a newer Radeon card with a DVI port I haven't been able to get that to work either (It must not be a dual link port?)

Re: Connecting a gaming PC to Apple Studio Display

#56

Earlier quoted context omitted.

It's a weird one. 60hz is pretty low refresh rate. Definitely not a gaming monitor. But it's resolution is quite high. At this resolution, I think there's only one other monitor, the LG Ultra Fine 5k is which is like only $200 cheaper. I think for people that care about resolution/pixel density, this monitor has basically zero competition? There's plenty of lower resolution monitors with higher refresh rates.

> the LG Ultra Fine 5k is which is like only $200 cheaper. $300 cheaper and 8 years old now, so likely can find used examples if you wanted. It's pretty clear that 5k / 218ppi just has no significant market appeal at this point outside of the Apple ecosystem. There were a few other 5k displays, but they've all packed up since (including LG, they don't make that 5k Ultrafine anymore afaict) Although arguably since the…

It's pretty clear that 5k / 218ppi just has no significant market appeal at this point

This is apparently true, and it's baffling. I was able to pick up one of the now-discontinued 5k PC displays a few years ago, and it's fantastic in Linux and Windows with 2x scaling.

Re: Connecting a gaming PC to Apple Studio Display

#57
post #27

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels. When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty. Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many…

for that resolution, I'd want a ~40 inch or more.

Re: Connecting a gaming PC to Apple Studio Display

#58

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

Do you have a recommendation for a 32" monitor? Also, would that monitor you linked be good for office use?

M32U

Re: Connecting a gaming PC to Apple Studio Display

#59
post #27

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels. When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty. Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many…

Pixels are nothing without the corresponding physical real estate imo
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