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Apple Mac Studio

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51–60 of 734 posts

Re: Apple Mac Studio

#51
post #15

More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…

Same, I want to run AAA games using these crazy Mac hardwares. A more interesting question will be: how hard it will be to implement such Proton for Mac? Is there any previous project?

Doing some quick searching around.

I know there is Crossover, Wine technically works on Mac from what I can tell also. So not sure if there is a technical reason Proton couldn't work on Mac other than just not building it.

Apple does talk a lot about gaming now on the iPhone and iPad, I would love to see them talk about it more on Mac (especially with how powerful these are) and maybe work with Proton like Steam is for the Steam Deck.

Re: Apple Mac Studio

#52
post #15

More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…

Seriously. If Apple supported gaming more I'd be able to drop this PC.

Could be the sort of thing that could cause an avalanche of switchers.

You'd also pull over the entire games industry into the Apple space. Right now we code on PCs. As Apple silicon gets better, it's gonna be more and more painful to not be able to make use of that.

Re: Apple Mac Studio

#53
post #9

I was kind of disappointed as I expected this to be the keyboard thing that was leaked to the news a bit ago; seemed to fit just right with their arguments of portability, connectivity, modularity.

yea they kinda glossed over "modularity", I didn't see any modules...

This is pretty squarely marketed towards current users of 27" iMacs and iMac Pro's, so from that perspective the "modularity" being spoken of is the ability to use the display with things that aren't the Mac as well as the ability to upgrade the display. Thunderbolt 4 also makes it better than the previous TB3 iMacs in terms of external expansion.

Re: Apple Mac Studio

#54
post #15

More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…

Same, I want to run AAA games using these crazy Mac hardwares. A more interesting question will be: how hard it will be to implement such Proton for Mac? Is there any previous project?

I don't think something like Proton will pan out. What will likely happen is that the larger studio making AAA games will want an iOS port. At that point, it will be trivial to tweak it for the M1 chips. Games like Elden Ring and and GTA are perfectly playable on an iPad with a controller. M1 Apple TVs are definitely in the pipeline. iOS makes it worthwhile for AAA studios to port their hits over to the Apple ecosystem.

Re: Apple Mac Studio

#56
post #9

I was kind of disappointed as I expected this to be the keyboard thing that was leaked to the news a bit ago; seemed to fit just right with their arguments of portability, connectivity, modularity.

yea they kinda glossed over "modularity", I didn't see any modules...

I'm pretty sure they meant "buy and connect up to three our new displays however you like".

Re: Apple Mac Studio

#57

Earlier quoted context omitted.

From the presentation, the entire top half is the thermal system so can't really put I/O there.

Maybe extending the grill all the way around with some other design changes to make it feel fresh, and not just a taller Mac Mini?

You also have to consider thermals and how the air would flow over components.

It's not just as simple as adding more holes

Re: Apple Mac Studio

#59
post #12
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

If they do create another chip for the Mac Pro, I wonder what they'll call it. We have the M1, M1 Pro, M1 Max and M1 Ultra so far.

Holding out for the M1 Ultra Magnum Turbo

Re: Apple Mac Studio

#60
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

I think the Mac Pro is almost like a phantom product at this point. Or a riff. Like they're going to say "the new Mac Pro is there is no more Mac Pro". What can they really do, in a single machine, that is more "Pro" than the Studio? How are they going to bring developers along when most aren't developing for twenty-core machines? I still think something else is coming. Maybe something unconventionally stackable. Som…

They literally said in the keynote that the new Mac Pro is in the pipeline
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