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Epic Games acquires Bandcamp

variety.com

51–60 of 485 posts

Re: Epic Games acquires Bandcamp

#52

This really sucks. Bandcamp has been my go-to store for buying music for a long time. No dark patterns, lightweight site, free previews, good terms for indie artists. I don't think I can ethically shop there anymore given Epic's ownership and business practices.

> No dark patterns, lightweight site, free previews, good terms for indie artists

I am with you. One of the biggest draws for me was these what you have described. Their website experience was straightforward and honest.

They are now being acquired by a company that is the complete opposite. We won't have to wait long for Epic's dark patterns and policies to creep into a once great marketplace.

Re: Epic Games acquires Bandcamp

#53

This feels like a major blow, as someone who just semi recently (probably around pandemic start) started getting into purchasing flac music from indie artists, Bandcamp was a great source of music. I understand nothing will change in the short term, but long term I am very concerned. Especially as streaming becomes more dominant and companies are less willing to provide flac based music and physical discs (where I ca…

HDTracks for purchasing and downloading. Deezer and Tidal provide high fidelity streaming.

Tidal pays better than most other streaming services afaik.

It’s sad to see Bandcamp go. Because in tech an acquisition means loss of that independence.

Re: Epic Games acquires Bandcamp

#54

Lots of disappointed comments here. Would you guys really prefer seeing bandcamp beeing bought by Apple?

Ideally I (and I'd assume other commenters) would have preferred to see bandcamp remain independent. It's not like there's a huge need to scale up quickly or provide large partnerships. Bandcamp was an effective way of paying small independent musicians with a good overall website which should have given bandcamp a reliable revenue source. Acquisition likely means the website will get worse, artists will be driven of onto other platforms (i.e. harder to discover ones), and if there's alternative financial incentives then small artists will likely end up making less (e.g. track streaming revenue).

I'd be disappointed if apple had made the purchase, though it would be less out of left field.

Re: Epic Games acquires Bandcamp

#58
post #28
post #13

I'm having a little trouble understanding the motivation for this move. Did Bandcamp have a poor revenue/profit outlook and were they looking to scale? Was this just an exit for founders? I was under the impression that they had a relatively stable and profitable business, and strongly valued their branding and positioning as independent.

Motivation for founders is a lot easier to understand than that of the acquiring company. What on earth is Epic going to do with Bandcamp?

They recently acquired Harmonix (original makers of Guitar Hero and other rhythm games). Maybe they're trying to build a GaaS music game?

Re: Epic Games acquires Bandcamp

#60
Everyone here is really gloom and doom about this news but as much as I love Bandcamp, they have made some decisions that really made me not want to use the platform. For example, if an artist releases a free song as part of an album, it is not possible to add that song to your library without purchasing the whole album. This makes no sense when I only like and want to purchase say 2 or 3 songs off the album. This alone made me uninstall the Bandcamp app and just go back to Spotify.
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