Honest question from an iPhone developer... I know many people on HN are rooting for walled gardens to fail (App Store) and for openness to triumph. Do these same people willingly use Steam and think it's great? Isn't Steam's delivery platform for games and the App Store's delivery platform for iOS apps pretty much the same concept? If someone is against the App Store on principle, shouldn't they also be against Stea…
Why no Steam, Notch?
51–60 of 130 posts
Re: Why no Steam, Notch?
#52Honest question from an iPhone developer... I know many people on HN are rooting for walled gardens to fail (App Store) and for openness to triumph. Do these same people willingly use Steam and think it's great? Isn't Steam's delivery platform for games and the App Store's delivery platform for iOS apps pretty much the same concept? If someone is against the App Store on principle, shouldn't they also be against Stea…
Re: Why no Steam, Notch?
#53I really admire how much Notch seems to understand opposing viewpoints that most people would simply make inflammatory posts about. His diplomacy here, as well as with Bethesda, has been stellar: Not "Steam is a DRM-ridden mess that I wouldn't touch with a ten-foot pole, bwa ha ha!", but instead, "I understand why they'd want to control their platform." Not "Bethesda are an Orwellian corporate giant trying to crush t…
Projects like Bravo and Bukkit don't have any official endorsement or acknowledgement. Our channels of communication keep getting narrower and narrower. It's to the point where I've personally given up on actually talking to Mojang at all.
Re: Why no Steam, Notch?
#54Earlier quoted context omitted.
The battle for openness is won by building proprietary software?
He's been saying that eventually it'll be open-source, once it gets a 1.0 version? I don't know, maybe it's time to bug him some more about it...
Re: Why no Steam, Notch?
#55Earlier quoted context omitted.
http://www.minecraft.net/about.jsp > I'm not very happy with the draconian nature of (L)GPL
That you can point to that quote as the most inflammatory thing Notch has said just reinforces OP's point.
And then I saw the comment about Notch being so respectful and civil and whatnot, and I luled and posted the flame inducing quote.
Not surprisingly, flames ensued.
Re: Why no Steam, Notch?
#56I really admire how much Notch seems to understand opposing viewpoints that most people would simply make inflammatory posts about. His diplomacy here, as well as with Bethesda, has been stellar: Not "Steam is a DRM-ridden mess that I wouldn't touch with a ten-foot pole, bwa ha ha!", but instead, "I understand why they'd want to control their platform." Not "Bethesda are an Orwellian corporate giant trying to crush t…
"His diplomacy here, as well as with Bethesda, has been stellar" I don't think his diplomacy regarding Bethesda has been all that great. Openly mocking their claims probably hasn't earned him any goodwill. The quiz was pretty bad, especially the insult at the end. The tweets and encouragement of people ironically getting the two products confused also hurts his case.
All the information that's public indicates that Bethesda's claims are weak or entirely baseless, and they are not interested in reaching a compromise or really any two-way communication prior to going to court.
Any lawyer that starts a tenuous but high-profile suit without considering the PR aspects is simply crazy, but that seems to be what's happening. Notch has been trying to get someone at Bethesda with a human perspective to intervene, but so far, hasn't been successful.
Re: Why no Steam, Notch?
#57Earlier quoted context omitted.
He's right that GPL is draconian and limits freedom. But I am not sure your point because you didn't state it. You have a drive by post where you post some cryptic excerpt that seems unrelated to the topic with no commentary. Are you a posting bot, or are you a person with a point? Speak clearly. Explain yourself. If the intent is to be critical of notch, I can't see any fault in his saying he hopes to release source…
I agree with everything you said, except for the following: release as public domain, which means completely unencumbered and free In general, this is true, but some countries do not have a concept of public domain and so releasing it into the public domain would make it completely unusable to people in those countries. Personally, I would prefer either the BSD or MIT license or something like the WTFPL[1]. [1] http:…
There is also another problem, you can't disclaim some warranties for customers. So if you could release the software into the public domain, you could still be held accountable for what the software did after being modified.
Re: Why no Steam, Notch?
#58Honest question from an iPhone developer... I know many people on HN are rooting for walled gardens to fail (App Store) and for openness to triumph. Do these same people willingly use Steam and think it's great? Isn't Steam's delivery platform for games and the App Store's delivery platform for iOS apps pretty much the same concept? If someone is against the App Store on principle, shouldn't they also be against Stea…
A big problem with the iOS App Store is that it's a monopoly.
Walled Garden != Monopoly
Re: Why no Steam, Notch?
#59Is there some crevice here that can be made into a startup? A digital distribution platform for indie game devs who want more freedom with what they are selling?
Re: Why no Steam, Notch?
#60Earlier quoted context omitted.
He's been saying that eventually it'll be open-source, once it gets a 1.0 version? I don't know, maybe it's time to bug him some more about it...
Presume that he was only saying that to string along the people that would not have been otherwise interested, like the burgeoning community of open-source hackers working on various Minecraft tools.