Earlier quoted context omitted.
> Just out of curiosity, when you spent 9 hours at work, was that in a software field? Yes, however the day job and night project were _completely_ different disciplines. Someone wrote that gamedev isn't really software engineering... I'd agree with that (not putting it down, but its not like anything I've done). > If so, why would you choose to do the same thing 18 hours a day for 5 years? Those long days came in th…
> Someone wrote that gamedev isn't really software engineering Could you elaborate on that? I find this perspective very interesting. I had a brief experience with gamedev, and I've actually found that even the smallest bit of game engineering is significantly more challenging than (I suppose) "x%" of web development. However, on the other hand, the engine is only a part of game development (and can also be underengi…
Gamedev is mostly about iteratively changing some equations to make the thing behave like you want it to behave.
Disclaimer: I never worked commercially in gamedev, but I wrote a lot of games as a hobby. Most of them unfinished of course.