Still don’t quite get the DOS nostalgia. Individual games were good, but the whole ecosystem was finicky and crash-prone by the early- to mid-90s, not to mention deeply ugly (ALL CAPS console, lousy inconsistent GUIs, unnaturally short filenames, etc.). My friends and I couldn’t wait to run Unix, NeXTSTEP, hell even classic MacOS. We only ran DOS/Windows because that’s all we had. Though don’t get me wrong, we still…
The OS itself was very basic. Learning to program things like TSRs, dealing with HIGHMEM, BASIC and BASIC assemblers vs C and other tools. It was a complicated environment by the restrictions, but those restrictions when explored taught one a lot about programming. Michael Abrash's graphics programming tutorials - https://www.jagregory.com/abrash-black-book/ It was a great environment to learn in. I spent time there,…
It was educational to try, but fundamentally not a path likely to result in anything but a painful educational experience.