Looks a lot like Project Looking Glass :-) https://en.wikipedia.org/wiki/Project_Looking_Glass
Compiz desktop cubes [1] and native zooming were all the rage back then as well.
[1] https://heise.cloudimg.io/width/993/q75.png-lossy-75.webp-lo...
51–60 of 225 posts
Looks a lot like Project Looking Glass :-) https://en.wikipedia.org/wiki/Project_Looking_Glass
Compiz desktop cubes [1] and native zooming were all the rage back then as well.
[1] https://heise.cloudimg.io/width/993/q75.png-lossy-75.webp-lo...
The killer "corporate" app for VR in my opinion would be some kind of teleconference app. I absolutely HATE trying to have interactive brainstorming/collaborative design meeting remotely. There are various pancake tools, but none really compare to the experience of 2 people standing in front of a white board, and making wild motions with their arms that seemingly both people understand while drawing on a board. Some…
It's important to remember that this is on the way to being an MVP. It's not a finished, polished product. This is HN. Don't we like people hacking on startups any more? I think it looks like a really positive first step. Yeah, the resolution is too low but that's solvable with a better headset. It's a bit laggy, but that's probably due to recording video of VR being hard. The windows are weird sizes, but that might…
> It's important to remember that this is on the way to being an MVP. It's not a finished, polished product. This is HN. Don't we like people hacking on startups any more? It doesn't need to be a finished product. Just give FOSS developers something to work with, and the finished product will automatically emerge ;)
10x more productivity. oh boy, can i work just an hour a day with this thing?
What's the resolution per eye?
From here: https://github.com/SimulaVR/Simula it seems like anything that will run steamvr should do it.
Here's a video from a different company.
The number one thing stopping this is resolution. Monitors need to be sharp and crisp. It's none of those things in VR.
Maaayyyybe.
10x more productivity. oh boy, can i work just an hour a day with this thing?
No, you will still work 8 hours, maybe even 10; it's the great paradox of productivity increases: e.g., teachers had to write way fewer reports before the computers became ubiquitous but when they did, the amount of reports increased slightly out of proportion so that teachers now spend more time on reports than they used to. Progress!