> nearly 50% of the users on our platform are over the age of 13 as of Q2 2021 Hahahaha... jeez... /wipes a tear They are in for a surprise of their corporate lives. We have several accounts with them for our kids and I had all of them set with the birthday set to some random year between 1960 and 1990. Because, as every parent knows, any sort of "kids" account comes with random restrictions, needing to create parent…
Introducing Age Verification
51–60 of 157 posts
Re: Introducing Age Verification
#52Earlier quoted context omitted.
Not OP, but: If at all possible, I would want a hard guarantee that my photo ID and all derived information (e.g. my real name (as in the case of Roblox, they don't care about your identity , just your age )) would be completely deleted as soon as possible, as well as a description of exactly when that would be (e.g. "we have to contact your federal government to verify the authenticity of this ID, and then ensure th…
Unfortunately it seems like "hard guarantee" for most things in tech is almost laughable, and if there is a chance data can be gathered, probably not even worth dreaming about
Re: Introducing Age Verification
#53Earlier quoted context omitted.
Wow - I had no idea that Tencent owned that much of Roblox. Now I'm even more wary of sending my ID to a company that's owned by another company that's owned by a repressive government and can influence how anyone in the chain can do business.
Tencent owns 49% of Roblox's Chinese operations, which is a subsidiary, not the entire company.
Re: Introducing Age Verification
#54Re: Introducing Age Verification
#55Earlier quoted context omitted.
>but some applications do require this level of identity proofing (scanning your passport in an airline mobile app to book an international flight comes to mind). I never had to do this when booking a flight. The max I had to do was provide my personal info (name, birthday, passport number). If they asked for a passport scan and a selfie I would have noped out.
Kayak asks for ID photos, even for domestic flights.
Re: Introducing Age Verification
#56Though I applaud the effort to get age right and protect players, I'm not sure I'll ever be comfortable having me or my child scan our photo ID and selfie to upload it as part of a login flow to an application.
If your service demands my ID, I'll close my account.
If you have KYC requirements, I'll meet you in person or find a different vendor.
Re: Introducing Age Verification
#57I would use it quite often for this kinds of things.
Re: Introducing Age Verification
#58Though I applaud the effort to get age right and protect players, I'm not sure I'll ever be comfortable having me or my child scan our photo ID and selfie to upload it as part of a login flow to an application.
A component of my work is in digital identity, so I hope you don’t mind the question: what would make you comfortable doing so? For Roblox, I can see the exception taken, but some applications do require this level of identity proofing (scanning your passport in an airline mobile app to book an international flight comes to mind). Edit: Thank you everyone for your feedback, it’s very helpful!
I don't know about presently but historically, you didn't need a passport to buy an international ticket. You needed a passport to get on the plane at the airport. So if you buy a ticket in a fake name, it's your problem if you can't fly and tickets aren't refundable for this.
Which is to say that no app space comes to mind when I think of something that needs id scanning - or the only apps like this are extensions of state control to the virtual space (virtual parole hearings or whatever).
Basically, anything that isn't the state should use it's own fricking account system to relate to people online. And the state itself is kind of iffy.
Re: Introducing Age Verification
#59What 13 year old has a government issued ID?
But at that age, it's going to be kept somewhere safe by parents. The passport probably costs more than the budget airline holiday flight.
Re: Introducing Age Verification
#60> nearly 50% of the users on our platform are over the age of 13 as of Q2 2021 Hahahaha... jeez... /wipes a tear They are in for a surprise of their corporate lives. We have several accounts with them for our kids and I had all of them set with the birthday set to some random year between 1960 and 1990. Because, as every parent knows, any sort of "kids" account comes with random restrictions, needing to create parent…
> sort of "kids" account comes with random restrictions, needing to create parent account and all sort of other bullshit that complicate everyone's life and prolong the sign-up process. I set up one of these for Apple and Microsoft, and boy oh boy, has it been an absolute shit-show. There have been tons of bugs with both, it is a terrible user experience all around, and it has actually cost me more money in very real…
All the kids I know just use fake info with fake birthdays. There's a huge risk of losing the account, but who even knows what to do. Obviously these companies don't want to invest in moderation, so I think they should focus on moderation tools and leave the parent/organizer account holders do the actual moderation.
Microsoft does the money handling on child accounts really well, but the family sharing is absolutely brutal. It's an insanely bad user experience.