MUD player for ~20 years, (previously) administrator/developer for ~5. First of all, great work on pushing this out and making a usable product, especially one built for people who aren't entirely familiar with writing software (which is often the big hurdle for starting a new IF game or MUD). I haven't had time to play with it, but I do have three (or 2.5) pieces of feedback based off reading the documentation. 1. S…
Not OP but somebody else who has worked on the platform. Thanks for the feedback! I can't give quite as good of a response as teebes but I'll take a crack at it. - Patreon isn't the ideal subscription service but it was the most lightweight tool we could find for the job since some users wanted to contribute and it didn't make sense to integrate a full payment platform right now. Is there a particular reason that you…
Accessibility on the other hand is 100% a good thing to implement. Text adventures are more than any other medium theaters of the mind, and any additions you make to them should fall back gracefully to that core idea.