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Bob's Game

en.wikipedia.org

51–60 of 86 posts

Re: Bob's Game

#51

from his website it seems like his protest might have caused him to lose his grip on reality... https://bobsgame.com/ or perhaps a mental illness was what caused him to lock himself in his room for a 100 days in the first place

Oh wow, that smells a lot like Terry A. Davis v2.0. I'm looking forward to HolyC++.

Bob did actually meet Terry A. Davis at some point, around 3-4 years ago!

Re: Bob's Game

#52
I backed him on Kickstarter. Not the craziest or most dishonest failed project I backed. It was a coin flip on whether you'd actually get a finished product back in the day. No idea how it is now.

Re: Bob's Game

#54
post #49

Earlier quoted context omitted.

The sad/hopeful thing is that if this were to occur today, they'd likely have a much easier chance to publish on the Switch (or PS4/5 or Xbox). The big platforms have really loosened up access to their stores and SDKs.

> The big platforms have really loosened up access to their stores and SDKs. If by "the big platforms" you mean Nintendo and Xbox, then yes. Sony is still as shitty about it as ever. The only difference today is that it's certainly easier to find a publisher who has an SDK, so you don't have to apply for one yourself. IIRC, getting approved for a Sony SDK requires a hefty down payment, proof of a physical office spac…

How does that even work in practice? Does the team have to ship a bunch of successful Switch and Xbox games first before their resumes are viewed as good enough? And it seems like they would have to plan to ship the project under development on one of those other consoles, just in case they don't get approved?

Re: Bob's Game

#55

There's a lot of crazy in here, but I can relate in a way. When I was young (a teenager), I really wanted to be a video game designer. Well, more than a designer, I wanted to be a full on creator, a rock star like Sid Meier or John Carmack. So I started making a game engine. I didn't really know exactly what I was making, I just had various ideas that I was collecting and coming up with and attaching to this game eng…

Your description reminded me a lot of TempleOS. Another project created from scratch by a single developer (possibly with mental illness) that is going nowhere.

Re: Bob's Game

#59
We invited a repost of this article (related to the second-chance pool - see https://news.ycombinator.com/item?id=26998308) because HN loves stories of original single-person projects, especially where the developer has persisted over years and has some kind of unique vision.

I didn't read it closely, and I hope we didn't accidentally bring unwanted attention to someone's personal struggle. Bob, if you're reading this, we wish you all the best. Commenters, if you're reading this, please be kind and let's not have any sort of garish spectacle.

Re: Bob's Game

#60
post #7

Repo: https://github.com/bobsgame/bobsgame/ (deleted, see edit below) I looked at it a few weeks back and it's really strange. It has really weird restrictions that don't make any sense regarding the license - I'm not even sure if they even are legal. The author claims he is sharing the source but that nobody else can fork it, unless they fork it on GitHub?! Anyhow, within a few seconds of reading the source you'll f…

It's currently still archived by Software Heritage https://archive.softwareheritage.org/browse/search/?q=https%...
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