While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…
It mostly depends on what you are trying to protect with your CAPTCHA. When I managed a small phpbb forum, all I had to do was to change a few lines in the register page to make it non-standard and it stopped all bots. Better than the built-in CAPTCHA. Simply, no one cared enough about our forum to write a specialized tool, no matter how easy it was. If it is all you have to protect, go ahead with your clever ideas,…
DOOM Captcha
51–60 of 178 posts
Re: DOOM Captcha
#52Just took a break from playing Doom Eternal to find this, it's so cute! The simple embed is a great idea too, I hope as the internet starts to decentralize we'll see more fun things like this floating around.
People think they can't figure out which images have stop lights, crosswalks, or bicycles in them now, wait until they introduce the Marauder Captcha.
Re: DOOM Captcha
#53Earlier quoted context omitted.
May I introduce you to our lovely collection of traffic lights?
The traffic cone was particularly heinous as I am damn sure they mislabeled one of the images.
Re: DOOM Captcha
#54While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…
Re: DOOM Captcha
#55Re: DOOM Captcha
#56Hitboxes are off, headshots don't count :( Also, I was hoping for a full 3D FPS version with canvas etc.
Headshots in doom 1, the game that had auto aiming and no ability to look up originally? Also, fully 3d might make it slower to load in case somebody actually wanted to use this for real. I played a webgl doom clone once that lagged like crazy
Re: DOOM Captcha
#57Hello! I'm Miquel the author of Doom Captcha Thanks jukkakoskknen for sharing it on HN and everyone here talking about it, I hope you enjoy it :)
Re: DOOM Captcha
#58Re: DOOM Captcha
#59Re: DOOM Captcha
#60Hello! I'm Miquel the author of Doom Captcha Thanks jukkakoskknen for sharing it on HN and everyone here talking about it, I hope you enjoy it :)