For anyone curious about the philosophy behind this game, known variously as Georgism or Geoism, a decent review of the principle text, Progress & Poverty, was just posted on Astral Codex Ten: https://astralcodexten.substack.com/p/your-book-review-progr... (A bit long, but pretty comprehensive and hey, it's shorter than the actual book).
I will take a look at this. But in the past, my (meager) attempts at understanding Georgism have not been very successful. I'd love to see some examples of what specific laws would be implemented, what taxation would look like (in actual percentages and dollar amounts) and things like that to understand what a system could look like in action.
Actual percentages and dollar amounts is impossible to give in general, but the basic idea is that returns to pure ownership of land (without improvements) should approach zero. This should eliminate the risk-free speculative ownership of empty lots downtown that are just waiting to cash out on rising land prices due to improvements made by other capitalists and collected taxes.