> Also, I don’t care if the statistics for small devices is less than 1%, it’s just pure respect for those users. Thanks. This attutude of respect on the UI side is why I'm tempted by the Apple platform. Unfortunately it looks like it's not as perfect as hoped initially and there's a lot of disrespect on other ends.
Apple devices are full of dark patterns (to get you to enable "upload everything always to iCloud") and bad UX. Even super basic stuff like the alarm clock ("bedtime") has become a Rube Goldberg-esque nightmare, and good UX elements have been replaced with garbage in other places as well. For example, setting the time of an alarm requires you to drag in a 5x5 mm area for hour and minute, respectively. Not only is tha…
Nobody designs for small iPhone devices anymore
51–60 of 267 posts
Re: Nobody designs for small iPhone devices anymore
#52Earlier quoted context omitted.
why? pride in worksmanship, perhaps... because 1% is still quite a few users for whom the experience sucks... or perhaps just plain old empathy... because not every customer can just replace their device... or... i dunno... just avoiding someone posting embarrassing screenshots of one's app looking like shit on hacker news?
> someone posting embarrassing screenshots of one's app looking like shit on hacker news The horror! My mom will for sure delete her local bank’s app if she sees the post showing that the padding is a few pixels off on a phone she doesn’t own.
Re: Nobody designs for small iPhone devices anymore
#53Our UI code has multiple ifs at this point where we have handle smaller screens explicitly.
As iOS developers stuck into this position we have grown to despise having to deal with smaller screens. It just feels like we can't win.
Re: Nobody designs for small iPhone devices anymore
#54> Also, I don’t care if the statistics for small devices is less than 1%, it’s just pure respect for those users. Thanks. This attutude of respect on the UI side is why I'm tempted by the Apple platform. Unfortunately it looks like it's not as perfect as hoped initially and there's a lot of disrespect on other ends.
Apple devices are full of dark patterns (to get you to enable "upload everything always to iCloud") and bad UX. Even super basic stuff like the alarm clock ("bedtime") has become a Rube Goldberg-esque nightmare, and good UX elements have been replaced with garbage in other places as well. For example, setting the time of an alarm requires you to drag in a 5x5 mm area for hour and minute, respectively. Not only is tha…
Re: Nobody designs for small iPhone devices anymore
#55Why would you? There are a tiny share of small screen size phones out there, and often you need a substantially different design for a small screen. Basically you are doubling the layout effort on your designers and app developers (or let's say 1.3 times modifier at least), and those designs have to be maintained as well. The alternative is to really have a "one size fits all" design, but this will likely mean making…
Everybody fits into a 1%. Why design for vision, hearing, motor, cognitive impairments, older browsers, feature phones, 2g connections, motion sensitivity, unusual input devices, smart watches, tvs, game consoles, low-powered devices, languages other than English? I don't mean to sound harsh, but I'm very tired of hearing this argument. It's not that hard to accomodate people, especially on Apple devices, they give y…
It's a very entitled view to assume that every product has a duty to accommodate you. Yes it feels bad to be left out of something, but that doesn't mean it's owed to you.
Re: Nobody designs for small iPhone devices anymore
#56At least in the case depicted, you should be able to get it to show just the map by tapping once in the map area.
(If you’re interested in more about this, https://www.justinobeirne.com has some excellent long-form content analysing all the major maps products, how they’ve changed over time, &c. https://www.justinobeirne.com/google-maps-new-app-icon and https://www.justinobeirne.com/what-happened-to-google-maps are good brief starting points.)
Re: Nobody designs for small iPhone devices anymore
#57We've had this discussion on HN before and I'll make the same point, because this is very similar with responsive websites as well. All too often I see designs that don't think about odd size tablets, or (as here) phones less than 375 or 414, or whatever else. It absolutely boggles my mind, especially when you can attribute a "this is how much these users spend" amount to it (an ecom store, for instance). Most of the…
> Most of the time it's not much extra effort to make it work properly I strongly disagree - with smaller devices you might be talking about an entirely different layout, and maybe a separate set of assets. More time for designers, more time for developers, and a whole category of tests for QA to verify during regression tests. You're talking about widening the entire development pipeline.
Re: Nobody designs for small iPhone devices anymore
#58For Clubhouse app, it seems deliberate tho'. It looks cut-off on my iPhone 11 Pro too.
Re: Nobody designs for small iPhone devices anymore
#59Earlier quoted context omitted.
Everybody fits into a 1%. Why design for vision, hearing, motor, cognitive impairments, older browsers, feature phones, 2g connections, motion sensitivity, unusual input devices, smart watches, tvs, game consoles, low-powered devices, languages other than English? I don't mean to sound harsh, but I'm very tired of hearing this argument. It's not that hard to accomodate people, especially on Apple devices, they give y…
Maybe they aren't worth my time. What if I am running a bootstrapped startup, and supporting small screens is the difference between being able to out-compete my competitors on features or not? Just because these tools exist does not make it zero effort. It's a very entitled view to assume that every product has a duty to accommodate you. Yes it feels bad to be left out of something, but that doesn't mean it's owed t…
If you're looking for a way to out-compete your competitors, how about making an app that works for the people they've left out?
Re: Nobody designs for small iPhone devices anymore
#60> Also, I don’t care if the statistics for small devices is less than 1%, it’s just pure respect for those users. Thanks. This attutude of respect on the UI side is why I'm tempted by the Apple platform. Unfortunately it looks like it's not as perfect as hoped initially and there's a lot of disrespect on other ends.
I am by myself, I have no money backing my sites, how much time spent catering to outliers do you think is reasonable?