I always felt that most "enforced-fun-games" were excellent at team building. Being "asked to cross an imaginary river" etc is a great way to unite the humble employees in their universal loathing of their woefully mis-guided management. Always had a niggling feeling that the 'bad games' couldn't be that bad by accident. ("Look, everybody hates everybody - could we push some more hate towards us, so they at least tal…
> the 'bad games' couldn't be that bad on purpose. Is it the same reason that hazing create shared trauma which we cope with by forming bonds?
Team-building is the only legal form of hazing allowed by companies. Now that's not to say all Team-building is hazing - but...