Earlier quoted context omitted.
If there's anything you can credit the Google team for, it's using IntelliJ as the basis of the Android IDE.
Which is one of the reasons I am happy not having to deal with it every single day. Android Studio requires a gaming rig to run properly, Android developer forums are filled with discussions on how to not use it in pain.
SwiftUI tutorials rewritten completely
51–60 of 115 posts
Re: SwiftUI tutorials rewritten completely
#52Re: SwiftUI tutorials rewritten completely
#53SwiftUI is really great, Combine can be hard to get into for people not initiated in Reactive and generally it's as fast to build stuff in as Flutter without dealing with the tragedy called Dart.
Re: SwiftUI tutorials rewritten completely
#54Man I wish Xcode was a decent IDE
Curious what your issues are? I personally love Xcode for C++.
Re: SwiftUI tutorials rewritten completely
#55Man I wish Xcode was a decent IDE
Me too. I don’t understand how they release an IDE without Vim emulation or some support for plugins that enable Vim emulation. It’s quite miserable. Last time I checked you had to root the app to install a Vim extension.
Re: SwiftUI tutorials rewritten completely
#56So far dealing with stuff like PayKit SwiftUI integration still feels really bad. There's just tons of stuff expecting UIKit and it will take a while before all of that stuff is ported. SwiftUI is really great, Combine can be hard to get into for people not initiated in Reactive and generally it's as fast to build stuff in as Flutter without dealing with the tragedy called Dart.
Re: SwiftUI tutorials rewritten completely
#57So far dealing with stuff like PayKit SwiftUI integration still feels really bad. There's just tons of stuff expecting UIKit and it will take a while before all of that stuff is ported. SwiftUI is really great, Combine can be hard to get into for people not initiated in Reactive and generally it's as fast to build stuff in as Flutter without dealing with the tragedy called Dart.
Re: SwiftUI tutorials rewritten completely
#58Is it my imagination or has Apple been quietly improving and expanding the documentation for SwiftUI over the last few months? It's becoming decent, though there are still dark corners. Apple used to be awesome at documentation. I hope this effort extends to Apple's other frameworks.
It's been expanding ever since the WWDC 2019 release, same with other newer frameworks like Combine, and it mostly goes unnoticed. They should have some way of showing what docs have been updated, currently in the Apple Developer app I think it only highlights new articles.
Back when I used wrote iOS crap, I used dash as a quick reference for APIs.That was pretty good at alerting me to documentation changes, since it has to download an update. https://kapeli.com/dash
I only started using it (never did buy it) because I was used to using zeal, a free-software alternative.
Re: SwiftUI tutorials rewritten completely
#59Re: SwiftUI tutorials rewritten completely
#60Oh wow, I personally know someone who joined the dev pubs team to work on this documentation. I think a big factor in the improvements was their hiring practices. Traditionally Apple has required that employees be on-site. Their dev pubs team is a notable exception and a signify part of that team is remote.