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Luna – Cloud gaming service

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Re: Luna – Cloud gaming service

#51

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I believe there is (was?) a trial for Stadia Pro if you want to try it.

Having tried it myself, I don’t think you’re off point on anything you’ve said.

The latency is substantial (and I’m on Google Fiber) and my wi-fi caused regular hitches. Which could be my hardware, but it’s not like my hardware (Unifi gear) or situation (typical suburban environment) is odd.

Re: Luna – Cloud gaming service

#52

Earlier quoted context omitted.

"Forever" - so until Google kills it in a year or two.

Well, that's how console gaming and most e-shops work. You get to play until the hardware generation phases out.

Which is why so many in the gaming community prefer to buy physical games as opposed to digital downloads. At least with digital downloads you can quick download all of your purchases before a store closes down. With gaming streaming that shit's gone forever.

Re: Luna – Cloud gaming service

#53

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I think you can try it free? I did a few months ago thinking it would suck but it's surprisingly good.

I have doubts about google's commitment to it and most of my reservations have to do with that rather than the service itself. I've played hundreds of hours on it on all kinds of internet connections and it's been great. I've even played destiny 2 through my phone's hotspot and it worked fine.

Re: Luna – Cloud gaming service

#54

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

Surprisingly stadia actually works pretty well with a few caveats. Primarily hardwired and using chromecast. I have a subscription, but i'm at the point of cancelling because my original intent was gaming when traveling, now we've been home so long I just use PC / Consoles.

The problem here is that Luna is going to soft launch with all the features + that Stadia was to launch with (but has yet to deliver). If they succeed, Stadia is going to be in a weird situation. The power of Twitch shouldn't be underestimated and it steals the thunder of the killer feature w/ was youtube advertised.

It looks like another Half Baked Google product thats going to be crushed by competition.

Re: Luna – Cloud gaming service

#55

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

Not stadia but geforce now and I like it a lot.

I also like GeForce Now a lot. Works great with Gigabit Fiber.

Can't wait for them to upgrade their servers to Ampere GPUs.

Another game streaming experience: I sideloaded the XBox Game Pass app on Nvidia Shield TV Pro and stream the xCloud games that way. Input lag feels acceptable in this unsupported environment.

Re: Luna – Cloud gaming service

#56

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I tried OnLive, LiquidSky and GeForce Now.

Cloud gaming when done right is amazing.

OnLive was nothing short of magic in ~2010-2011: quite smooth, easy-to-use, decent library of games (for their time).

LiquidSky (in limbo/defunct for the past 3-4 years) was actual magic: you could play any game from your regular Steam library, and it would be streamed to you. No "your game doesn't support our service yet".

GeForce Now is sorta decent, but suffered (and probably still suffers) from connection issues, long wait times, clunky library selection and installation process etc.

Latency is really only an issue for fast paced action games (FPS, bullet-hell twin-stick shooters, precision platforming). So you need to be really close to a datacenter with a good line to it to not "suffer" (for some definition of "suffer"). I played Batman Arkham on OnLive and a friend of mine played DOOM beta on LiquidSky, and we were both more than satisfied.

Re: Luna – Cloud gaming service

#57

Earlier quoted context omitted.

"Forever" - so until Google kills it in a year or two.

Well, that's how console gaming and most e-shops work. You get to play until the hardware generation phases out.

Except while I have my PS3 with Resistance installed I can play Resistance as much as I want. Sony is not going to come to my house and take it away.

Google be like "we decided to close it down, bye"

Re: Luna – Cloud gaming service

#58

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

Yeah, I tried it back when there was a free trial. For what it was, it was pretty impressive to be able to just start playing the game without installing anything. That being said the experience is just plain worse than playing locally. Resolution/graphics quality was worse, input lag was definitely present, and other limitations like lack of crossplay. It's got its niche but I probably won't use it again.

Re: Luna – Cloud gaming service

#59

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I believe there is (was?) a trial for Stadia Pro if you want to try it. Having tried it myself, I don’t think you’re off point on anything you’ve said. The latency is substantial (and I’m on Google Fiber) and my wi-fi caused regular hitches. Which could be my hardware, but it’s not like my hardware (Unifi gear) or situation (typical suburban environment) is odd.

Can't comment on Stadia, but my Unifi UDM and WiFi routers weren't good enough for reliable game streaming. Had to go wired. With Gigabit Fiber (Centurylink in my case) it works extremely well on several cloud game streaming services.

Re: Luna – Cloud gaming service

#60

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I was very skeptical about Stadia until a friend made me try it so we could play Destiny together.

Totally blew me away. I still can't believe I'm streaming a fast paced shooter game in multiplayer and it works without a hitch.

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