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Ask HN: How are online communities established?

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Re: Ask HN: How are online communities established?

#51
post #4

Lots has been written about this. There are several ways. 1. You start small ( pick a topic and be the best place to discuss that topic) 2. You can fake engagements with multiple accounts to get the ball rolling ( reddit did it, indiehackers did it etc...) https://www.google.com/search?q=indiehackers+how+to+start+co...

> You can fake engagements with multiple accounts to get the ball rolling ( reddit did it, indiehackers did it etc...)

As Steve Huffman described it in his old Udacity course (no longer available), no one wants to visit a ghost town. So when they were making Reddit, they'd create multiple accounts to post from so it "seemed" like a thriving community already existed. It does bring up interesting questions on where it sits in on the ethics spectrum, but the cold start problem is still very difficult with no one solution.

Re: Ask HN: How are online communities established?

#52
I have built a couple communities over the years and currently run a community with more than 20 million monthly users.

I'm going to assume the kind of community you're referring to is one where the primary focus is social networking / discussion in the vein of Hacker News, Reddit, etc.

The way you build a community is to start with an existing community.

What I mean by that is you have to find an existing pool of users who are interested in what you offer and bring many of them in at once. From there you can focus on slower organic growth. Examples: YouTube and MySpace both began as dating sites. YouTube focused on getting people to upload introduction videos of themselves. Once they had accumulated a number of people who were willing to film themselves they pivoted over to content creation. Similarly, MySpace was a very crude dating site that allowed people to customize their page. Brad Greenspan was a serial investor who bought up a large number of tiny dating sites. He cannibalized all the revenue from those sites to promote MySpace as a "free" dating site. They had millions of users coming from other sites.

reddit was promoted heavily on Hacker News and focused on a tech crowd at first. Paul Graham threw his endorsement behind the platform a few times and that also helped interest people in checking it out.

For my successful community sites, I'll just mention one experience - I had built a Q&A site from scratch. It was finally done one Sunday night and I decided to go to bed. There were eleven posts on the site, mostly from myself, but also a couple from friends I'd asked to test the site for me. It was obvious there was no community there. I bought a single ad - for $10 - at $0.01 CPC on a Quiz site, then went to bed. My intention was not to launch the site, but to throw a little real traffic at it and see if any bugs cropped up that neither I nor my friends had found. When I got to work in the morning and had finished catching up on my emails I decided to check the site and see if anyone had posted. There were over 100 posts and people were using the site exactly as intended. Not only that but there was about $0.50 in ad revenue already, meaning my monthly run rate was net-positive from day one. I had hit upon a great fit between people who were already interested in asking and answering questions (the quiz site I advertised on) and my product.

In each case I'm familiar with, the formula was to find an existing audience that had an interest in the product in question and bring them on-board ASAP. If the internet were brand-new and no community websites yet existed I would build one by building a non-community website that provided a useful service, and building a community around that once I have captive eyeballs. In other words, to belabor the point: I would start with an existing community.

Re: Ask HN: How are online communities established?

#53

I think there's also a very important step which is that often these successful communities have value even if others don't join -- what I've heard previously described as "Single Player Mode". Instagram had filters and photo editing -- and could then also post to Facebook. Even if you knew no one else on Instagram, there was a reason to use it. Github is still a great UX for Git. You can host your own repos and work…

"Come for the tool, Stay for the network"

Re: Ask HN: How are online communities established?

#54
Shared common interest. If you're building it for one community segment, odds are that you have connections that would find use in engaging with that community. So I'd start sharing with the ones who don't mind starting the community from nothing.

Like if it's a community about a type of car, you'll want some initial owners or prospective owners (if it hasn't released yet). Maybe some DIY guides for basic maintenance, news section for OEM and aftermarket releases, etc.

This way newer visitors find already-established and useful content and stick around to discuss and add to it.

Re: Ask HN: How are online communities established?

#55
post #39

I built a 30k+ member vbulletin community in the 2000s. I used sock puppets with different personalities and views that created threads, replied to each other and encouraged real users to reply and made them feel welcome. I also moderated as myself and was welcoming to real new users, (and the puppets :) This did not last more than two months, as there were enough real users that the puppets were able to largely hibe…

AFAIK, Reddit was created in a similar manner. According to Reddit cofounder Steve Huffman, in the early days the Reddit crew just faked it ‘til they made it – hundreds of fake profiles to boost popularity of the site.

Re: Ask HN: How are online communities established?

#56
I’m trying to do this right now at conferacity.com, and it’s really hard. But I hope people will continue to try to experiment with new discussion communities online, not just based on the topic, but also on the governing rules and structure. It seems unlikely that 50 years from now, we’ll look back and say that the existing formats for online discussion were the best we could do, even though the existing formats are all clearly providing value to users in their current form.

An area I’m particularly interested in is, given that anonymous forums require moderation, but “moderation doesn’t scale”, what would happen if you only allowed moderators to contribute to the discussion. Or rather, what if you only allowed people who have the required attitudes, ability and emotional intelligence to be an effective moderator to contribute to the discussion?

You’d obviously grow much slower if you’re restricting contributor growth to a small subset of users. And maybe that constraint on growth would mean you never become a viable online community. But if you could get to some threshold size, you might find that the quality of discussion is sufficiently different that a lot of people might want to read such discussions without necessarily taking part directly.

Ideally, the contributor community would make decisions about what those required qualities are, and how to assess new applicants. But we already have communities like this offline - this is exactly how academic communities behave. Existing “contributors” (professors with phd’s in the subject) decide who they accept to their community, based on evolving standards decided by that community. It’s also interesting that this, at least from my outsider perspective, is also how YC operates - they have a particular ethos, norms of behavior etc, they admit people who they think are consistent with those norms, and then enforce those norms: https://www.ycombinator.com/ethics/

I think there’s an interesting analogy with professional sports. Baseball is a super accessible game, all you need is a stick, a ball and a field, so almost anyone in the world can play. But the way to get high quality baseball that people want to pay to watch is not by allowing anyone onto the field, but by restricting the players on the field to those with the required skills.

Regardless of how my particular “experiment” works out, I think it would be great to see more innovation in this area.

Re: Ask HN: How are online communities established?

#57
post #47

Earlier quoted context omitted.

This isn't helpful in the context of an app where its purpose is the community , so you haven't really answered OP's question. I can't play reddit on single player mode. Communities start around passionate, interesting individuals. Reddit initially got popular because it was chuffed full of technologists who were openly sharing juicy details about their work. There were hundreds of other websites at the time that all…

Reddit's single player mode is "news reader." Doesn't matter if it's aggregated by the community or curated. The reason why it blew up was because people migrated from another news aggregator, Digg, in 2010.

Why did everyone leave digg? It wasn’t because they fucked up the news aggregation, it’s because they fucked up the community - the ambitious and passionate users couldn’t get their posts to the front page any more, it was reserved for people who were paying digg.

Reddit is awful at news aggregation, the front page is a hot mess of memes and clickbait. You have to weed all that crap out to find the people you actually want to listen to.

Re: Ask HN: How are online communities established?

#59

Usually they splinter off an existing online community or fanbase of a prominent writer/net-celebrity. Hacker News was initially populated by refugees from Reddit. Imgur also got started off Reddit. Reddit's initial userbase largely came from readers of comp.lang.lisp and Paul Graham's essays (PG funded it, and posted announcements there when it launched, 3 weeks after it started). StackOverflow largely came from the…

Has HN changed a lot since it inception? Or has it stayed mostly he same?

Re: Ask HN: How are online communities established?

#60
post #45
post #39

I built a 30k+ member vbulletin community in the 2000s. I used sock puppets with different personalities and views that created threads, replied to each other and encouraged real users to reply and made them feel welcome. I also moderated as myself and was welcoming to real new users, (and the puppets :) This did not last more than two months, as there were enough real users that the puppets were able to largely hibe…

how is it doing now after 20 years? I feel the real challenge is once the community comes together, it invites or makes new comers feel comfortable. Also usually old members just move on for various reasons.

It was a Dave Matthews Band fan community and I shut it down in 2015 due to server costs, (which the community mostly covered Via PayPal but I had to do fundraisers) looming security issues (drupal and vbulletin integrations that became hard to get security updates for and my own passing interest in the band.

But not because there wasn’t community.

I had a solid moderation and community admin staff and people writing content for the blog.

To your point yes. Any community, band fans to burning man needs new blood constantly or it will die. People move on.

There’s a lot of talk about this in the DOTA 2 community—-fear it will not stay at the top of esports if it doesn’t do more to make itself welcoming to noobs.

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