Earlier quoted context omitted.
The CDC link is interesting stuff I haven't read before, but where does it say the acceleration phase stops before it reaches a significant percentage of the population? China contained and stopped the virus, it didn't just naturally decelerate.
Yeah, that CDC page is one of the best resources I’ve seen. Explains everyone great detail. I didn’t mean to make it sound like it happens naturally. I imagine it probably only happens through human intervention. It just says ” The duration and severity of each phase can vary depending on the characteristics of the virus and the public health response. So, as we are entering the early stages, the public health respon…
Outbreak – playable simulations of a disease outbreak
51–60 of 69 posts
Re: Outbreak – playable simulations of a disease outbreak
#52This stuff drives me crazy. I know the author of this (and of the linked Washington Post article) are trying to help people gain clarity, but it worries me that it only serves to accelerate fear and panic. These articles are making it sound as if the exponential part of the curve will just continue on forever until it consumes the whole population. The (self-admittedly) overly simplified simulations aren't helping ei…
Ok, a reply to my own rant, LOL. To be fair, the WaPo article is laced with caveats like ”without any measures to slow it down”, or ”If the number of cases were to continue to double every three days”. But there ARE measures to slow it down, and it certainly WON’T continue to double every three days. This is really my gripe with these articles. I like the tech. The interactive ’simulations’ are cool & fun. But I worr…
Re: Outbreak – playable simulations of a disease outbreak
#53Earlier quoted context omitted.
Yeah, that CDC page is one of the best resources I’ve seen. Explains everyone great detail. I didn’t mean to make it sound like it happens naturally. I imagine it probably only happens through human intervention. It just says ” The duration and severity of each phase can vary depending on the characteristics of the virus and the public health response. So, as we are entering the early stages, the public health respon…
There is nothing more important than human life.
So just stopping economic activity also has health downsides.
Re: Outbreak – playable simulations of a disease outbreak
#54Earlier quoted context omitted.
My favourite cruise ship fiasco this week has been the newly imposed rule in New Zealand - they can’t dock, go away. So hours before the ban was imposed one docked and dumped all it’s passengers in the capital. https://i.stuff.co.nz/national/health/coronavirus/120298962/...
I got some stern comments that "laws should never apply retroactively" for saying this, but I still believe: all those border closings should apply immediately from the second they're announced, and all quarantine requirements for returning passengers should apply retroactively, from a day or two before they were announced. Because the story is the same all over the world. A country announces it'll close the borders…
Re: Outbreak – playable simulations of a disease outbreak
#55This stuff drives me crazy. I know the author of this (and of the linked Washington Post article) are trying to help people gain clarity, but it worries me that it only serves to accelerate fear and panic. These articles are making it sound as if the exponential part of the curve will just continue on forever until it consumes the whole population. The (self-admittedly) overly simplified simulations aren't helping ei…
Ok, a reply to my own rant, LOL. To be fair, the WaPo article is laced with caveats like ”without any measures to slow it down”, or ”If the number of cases were to continue to double every three days”. But there ARE measures to slow it down, and it certainly WON’T continue to double every three days. This is really my gripe with these articles. I like the tech. The interactive ’simulations’ are cool & fun. But I worr…
Which is where we were as a country less than a week ago, and it didn't seem inevitable at the time that we were going to take this as seriously as we should be.
These articles and tools warn of what will happen if we take the wrong path, and if they serve their purpose successfully will look overblown and unnecessarily alarmist once this is over.
Re: Outbreak – playable simulations of a disease outbreak
#56How can I model the type of interaction between people. For example :is school a stronger vector of propagation than workplace ? I ask because everybody in my country talks about what to stop (restaurants, culture,...) but never explain why working is considered less of a problem... (I have my little idea but well, ain't sure)
It would be interesting, possibly instructive to take a SIMS town and use it to model an epidemic.
Re: Outbreak – playable simulations of a disease outbreak
#57How can I model the type of interaction between people. For example :is school a stronger vector of propagation than workplace ? I ask because everybody in my country talks about what to stop (restaurants, culture,...) but never explain why working is considered less of a problem... (I have my little idea but well, ain't sure)
when economy shuts down, more people die of malnutrition than of the virus.
Re: Outbreak – playable simulations of a disease outbreak
#58Earlier quoted context omitted.
My favourite cruise ship fiasco this week has been the newly imposed rule in New Zealand - they can’t dock, go away. So hours before the ban was imposed one docked and dumped all it’s passengers in the capital. https://i.stuff.co.nz/national/health/coronavirus/120298962/...
I got some stern comments that "laws should never apply retroactively" for saying this, but I still believe: all those border closings should apply immediately from the second they're announced, and all quarantine requirements for returning passengers should apply retroactively, from a day or two before they were announced. Because the story is the same all over the world. A country announces it'll close the borders…
Re: Outbreak – playable simulations of a disease outbreak
#59How can I model the type of interaction between people. For example :is school a stronger vector of propagation than workplace ? I ask because everybody in my country talks about what to stop (restaurants, culture,...) but never explain why working is considered less of a problem... (I have my little idea but well, ain't sure)
Tell a child to stop touching things and see how many things they touch, where they put their fingers, how many times they pick their nose etc and then you'll know. It'll only take a few minutes.
Re: Outbreak – playable simulations of a disease outbreak
#60How can I model the type of interaction between people. For example :is school a stronger vector of propagation than workplace ? I ask because everybody in my country talks about what to stop (restaurants, culture,...) but never explain why working is considered less of a problem... (I have my little idea but well, ain't sure)
Source: https://samharris.org/podcasts/190-respond-coronavirus/