Live data from Hacker News

My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

collectorsweekly.com

51–60 of 144 posts

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#51
post #21
post #15

There's no mention in the article, but as a kid I really liked the flavor text at the bottom of some cards: witty, small fragments of an unknown fantasy lore.

Well there is the whole MtG novel series for the (relatively) newer blocks and sets. I wouldn't be surprised if some flavor texts are direct quotes.

That definitely wasn't the case in the heyday of MTG novels, though they might have gotten better at it more recently. Wizards is very open about its design process: https://magic.wizards.com/en/articles/archive/116841

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#52

It's nice to learn about the backstory of Stasis in particular. The card art in Magic was gorgeous all around back then, but Stasis in particular has always been one of my favorites. Totally iconic, highly unique stylistically but still a great fit for what the card is and does. It's a real classic of the genre.

Stasis is probably one of the worst cards to play against, to be unable to do anything as your opponent slowly chips at your life total or makes you draw your whole deck, but at least that gives you a lot of time to admire the lovely art.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#54
post #4

Earlier quoted context omitted.

Is there a way to have access to all cards for free? Kind of ruins the fun when you need to sink so much $$$ just to try out different decks. Another reason Hearthstone was so frustrating. All the legendary cards were locked behind astronomical paywalls.

Another game you might want to take a look at is Dominion. You buy a single box with the cards for all the players (from 2 to 4 IIRC) so no need to buy extra decks.

You can also play dominion online with matchmaking, including expansions, at https://www.dominion.games/

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#55
post #35

Earlier quoted context omitted.

The rules are too large for there to be a concise resource to learn all of them. I would recommend learning the basic rules and then learning the intricacies playing the game with others. YouTube is probably a good resource for learning the game or go into you local game store and tell the staff you are interested in learning. Be warned, mtg is addictive and expensive.

What's a good concise guide for the basic rules then?

MTG Arena is actually pretty good for getting started. Its tutorial modes teach you enough to start playing. There are a lot of interactions that aren't immediately obvious, though, and card/effect wording matters _a lot_.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#56
post #2

MtG is just a fantastic game. Somehow I think the detailed rules really appeals to those of us who simulate automata in our head. ;) > I had begun the interview with what I figured was an obvious, softball icebreaker: “Yes,” Garfield responded when asked if he was related to President James Garfield (1831-1881), “he was my great-great-grandfather.” Wow! > I think make-believe is a very important component of games; t…

The rules appeal, but not the money-pit. I wouldn't say it's pay-to-win, but fuck.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#57
post #2

MtG is just a fantastic game. Somehow I think the detailed rules really appeals to those of us who simulate automata in our head. ;) > I had begun the interview with what I figured was an obvious, softball icebreaker: “Yes,” Garfield responded when asked if he was related to President James Garfield (1831-1881), “he was my great-great-grandfather.” Wow! > I think make-believe is a very important component of games; t…

The rules appeal, but not the money-pit. I wouldn't say it's pay-to-win, but fuck.

Play Commander (formerly EDH) with a deliberately casual group.

There's a lot of variance in the games, variety in the cards, and weird interactions to work out.

You can buy preconstructed commander decks for $35 (maybe a little more), and modify them with a bunch of obscure cards that cost no more than a few dollars a piece. Check out EDHREC for card ideas.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#58
A very long time ago (16-18 years ago) I saw that one of the artists (Dameon Willich) was also in the SCA and did equestrian stuff, I found an email address on some website for the period equestrian stuff for him and shot him an email saying I think it's really cool that he's doing the sorta stuff I like doing and to keep having fun.

Replied to me pretty quick, asked for my address and sent me a signed artist proofs of all the cards he had designed which was really cool because they have the card on the front but the backs were blank, just white. It made my month, any time we went to play at a store I'd get them out and set them out and if anyone asked "oh these are my artist proof good luck charms" just for an excuse to show them off.

Sadly all of my MtG cards went up in flames at a friend's apartment 3 or 4 years ago when he lost everything (including one of his two dogs) in a New Year's day fire.

I just looked him up again, he's still doing the period stuff, and dropped him a line thanking him, brought a smile to my face and I'd probably not thought about that in the better part of decade, good times.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#59
post #2

MtG is just a fantastic game. Somehow I think the detailed rules really appeals to those of us who simulate automata in our head. ;) > I had begun the interview with what I figured was an obvious, softball icebreaker: “Yes,” Garfield responded when asked if he was related to President James Garfield (1831-1881), “he was my great-great-grandfather.” Wow! > I think make-believe is a very important component of games; t…

The rules appeal, but not the money-pit. I wouldn't say it's pay-to-win, but fuck.

I mean, if I could just unspend all the money I've sunk into magic cards over my lifetime, I'd literally be probably have 10K+.

I've personally found that EDH/Commander is a good solution to the money problem. Yea, you're going to wind up dropping a few hundred for a deck (if you're staring from scratch), but the style of the format means you're not constantly chasing the "new hotness" of standard and don't need to worry about dropping $600+ just for your lands like modern. And I mean, legacy/vintage are just a way for rich people to show off.

Re: My Kid Lost a Game of 'Magic' to Its Creator But Scored a Piece of Its Art

#60

Earlier quoted context omitted.

The rules appeal, but not the money-pit. I wouldn't say it's pay-to-win, but fuck.

Play Commander (formerly EDH) with a deliberately casual group. There's a lot of variance in the games, variety in the cards, and weird interactions to work out. You can buy preconstructed commander decks for $35 (maybe a little more), and modify them with a bunch of obscure cards that cost no more than a few dollars a piece. Check out EDHREC for card ideas.

I heartily second EDH, it's great.

My friends and I would often play a hybrid of EDH and 2HG (Two headed Dragon?), it was a real good time.

Post reply on HN