Epic are doing a great job improving fairness in the gaming industry, and the economic conditions for developers. I'm looking forward to their Epic Store opening up to more (high quality) Indie games.
The % deal they are offering is a good start but I'm not sure buying exclusivity of game releases is good for "fairness in the gaming industry."
Epic Games Supports Blender Foundation with $1.2M
51–60 of 261 posts
Re: Epic Games Supports Blender Foundation with $1.2M
#52Earlier quoted context omitted.
"“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games." Contradictory sentiments like these are what lead me to believe this grant is mostly for marketing purposes. (tin-foil hat mode)
Tim Sweeney thinks Win32 is an open standard. I think he's operating with a different understanding of the word "open" than the rest of us.
Also, there's Wine and ReactOS, no? Aren't those two alternative (even if somewhat incomplete) implementations of Win32?
Re: Epic Games Supports Blender Foundation with $1.2M
#53In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241
The anticheat they use (EAC) for fortnite checks if Wine is in use, and will fail to run the game if it is. This is taken directly from the EAC dll: https://i.imgur.com/a4wBVWz.jpg
Re: Epic Games Supports Blender Foundation with $1.2M
#54Earlier quoted context omitted.
The % deal they are offering is a good start but I'm not sure buying exclusivity of game releases is good for "fairness in the gaming industry."
I'm legitimately surprised to see so much good will towards Epic and Tim Sweeney here. I'm happy about their revenue share and was excited when they got started - until it became obvious that their tactics didn't align with their PR.
Re: Epic Games Supports Blender Foundation with $1.2M
#55Earlier quoted context omitted.
Who cares? "I don't give a rip whose money it is, mate" - Steve Irwin, when asked about accepting money from "unethical" groups and using it for conservation. https://youtu.be/-1gVkTFam1w?t=753 If it helps a good goal, what does it matter?
Source on that quote?
Re: Epic Games Supports Blender Foundation with $1.2M
#56Earlier quoted context omitted.
Who cares? "I don't give a rip whose money it is, mate" - Steve Irwin, when asked about accepting money from "unethical" groups and using it for conservation. https://youtu.be/-1gVkTFam1w?t=753 If it helps a good goal, what does it matter?
What matters is if the accepting of the money outweighs the good of turning it down. It's not always an easy equation.
Re: Epic Games Supports Blender Foundation with $1.2M
#57Earlier quoted context omitted.
Yes, I understand your frustration, and it has options to use the legacy UI (IN PART).
I'll get over everything (i've complained about so far) except how collections work and how merge doubles is gone. If the devs don't sort it out by release, I'll solve it with addons. Just engaging in the time honored tradition of hand wringing.
Re: Epic Games Supports Blender Foundation with $1.2M
#58Earlier quoted context omitted.
Yes, I understand your frustration, and it has options to use the legacy UI (IN PART).
I'll get over everything (i've complained about so far) except how collections work and how merge doubles is gone. If the devs don't sort it out by release, I'll solve it with addons. Just engaging in the time honored tradition of hand wringing.
Re: Epic Games Supports Blender Foundation with $1.2M
#59Earlier quoted context omitted.
The % deal they are offering is a good start but I'm not sure buying exclusivity of game releases is good for "fairness in the gaming industry."
A few exclusives is more than worth breaking Valve's near-monopoly and 30% toll on game revenue. That 30% is coming straight out of gamers' pockets and HN usually hates middlemen; it's baffling to see so many people in support of Valve.
Epic's play is to try and see if being a better looking deal for game devs will translate to being better for gamers or other groups (like linux users, open source advocates) too. We'll see. Valve has already demonstrated their goodwill towards all the groups multiple times, even if it's motivated by keeping their platform dominance.
Re: Epic Games Supports Blender Foundation with $1.2M
#60Earlier quoted context omitted.
What matters is if the accepting of the money outweighs the good of turning it down. It's not always an easy equation.
But that money is going to exist whether you accept it or not. You not accepting the money doesn't mean the way it was acquired stops happening.
If it's done anonymously, then sure: you're quite right. But if it isn't then there is, in fact, a price. And it's not always a great deal.