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Google Body Browser

bodybrowser.googlelabs.com

51–60 of 65 posts

Re: Google Body Browser

#51

Windows 7 Google Chrome beta.. check AMD 6 core.. check GeForce 210.. check Im getting: To use Body Browser, you'll need a Web browser with WebGL support. what am I missing?

nm, restart had not completed to update from version 7 to version 9.

ah, glad to hear it!

Re: Google Body Browser

#52

Earlier quoted context omitted.

Are you running 10.5 or 10.6? Performance will be slow for large windows on 10.5

Yeah I'm on a 10.5. Why would it be slower depending on window size?

Because Chrome has a multiprocess rendering architecture, and OS 10.5 doesn't provide a good path for hardware-accelerated rendering across processes. This means Chrome on 10.5 has to render each frame on the GPU, read it back to main memory as an image and then repaint it to the screen elsewhere. The bigger the window, the bigger the image and the longer this readback/copy takes.

Re: Google Body Browser

#53
post #2

Really, really slow on chromium 9.0.6 (fedora14 dual core system). Unusably slow.

What OpenGL hardware and drivers are you using?

As a friend pointed out, that's my problem :) I'm using the nouveau driver on a dual head GeForce 9500 GT. So I don't have any acceleration at all.

Re: Google Body Browser

#54
This is interesting in terms of its potential. However, right now this is really the bare minimum implementable unit of functionality and is a little too limited to be of practical use in teaching anatomy.

Features I'd like to see: 1. Arrows from the labels to the anatomical structure so you can tell which label refers to which structure without having to interactively click each label to highlight the structure. 2. I assume they've built their 3D model from the publicly available Visible Human Project data. It would be nice to be able to flip through axial, coronal, and sagittal stacks of the Visible Human images and see the image plane superimposed on the 3D view for localization and have anatomical structures labeled on the cross sectional images as well. It would also be nice to be able to select which cross sectional imaging modality is displayed (Visible Human has MRI, CT, and photographed cryosections).

Re: Google Body Browser

#55
Works great on latest chrome beta 64bit linux, GPU Accelerated Compositing, nvidia card, core 2 duo.

Uses negligible amount of CPU and seems as fluid as a local OpenGL application. The other webgl examples from http://googlecode.blogspot.com/2010/12/webgl-now-in-beta-her... work pretty well too, although the "previous page" button doesn't seem to work properly, so I have to close the tab.

Re: Google Body Browser

#56
post #22

Isn't it a bit prudish not to fully expose the skin? It's not much better than a Barbie doll. And where's Ken?

Is it bad to be prudish?

What's the upside of fully exposing the skin? I don't think skin exploration is the goal of this project, and this way they aren't alienating part of their audience.

Re: Google Body Browser

#57
Even though Google has a consistent color theme in all of its interfaces, I strongly believe that black background here would make it much more usable. Pretty awesome though!

Re: Google Body Browser

#59
post #23
post #21

This looks awesome and runs fast on my quad core system using chrome 9. I got carried away dragging and zooming around but missed one thing. The search box is really powerful. You can locate each and every organ using it. I can imagine this being incredibly useful for medical students etc. Good job Google.

Runs fast on my Core 2 Duo too. You can enable "GPU Accelerated Compositing" in about:flags.

Does Chrome not hardware accelerate by default? Firefox certainly does - super smooth.

Re: Google Body Browser

#60
post #12
post #6

Works wonderfully in FF 4b7. It's a pretty simple model and I'm on a high end machine, so that isn't all that incredible (like a side-scrolling canvas demo), but it's neat.

I have the exact opposite experience actually in FF 4b7, and though I'm not running some crazy awesome machine, its still a decent box. The page basically crashes the browser.

Can you paste the Graphics section on the about:support page?
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