The thing is that, in Haskell, even when you attach a function to run during destruction, the runtime doesn't guarantee that the function will be called promptly, or even at all. Rust drops (runs destructor and deallocates) values as soon as they go out of scope; C++ too. In Haskell you depend on the whims of the GC, which makes RAII unusable. (The Haskell approach of not guaranteeing destructors being called does ha…
> when many C++ and Rust programs are about to end, they spend the last few cycles uselessly deallocating memory that would've immediately been freed via _exit(2) thank god they do this. how many times did I have to manually force linux to release sockets because badly coded C programs which opened sockets forgot to release them causing them to hang up for ~5 minutes after the process ended. With proper RAII classes…
Surely what objects are are meant to do is call shutdown(2) syscall - or shutdown(3) C library function - on the socket in their destructor or whatever to prevent that. But I don't think the same applies for memory, once the process is destroyed the kernel should reclaim all memory in the process page tables automatically. Otherwise you'd end up with a pretty trivial way of disabling the system by exhausting all the memory...