hello everyone! This is Cas from Puppygames. It's been very interesting reading this thread (thanks ewj for posting!) A few straight from the horses mouth facts: I sat down and worked out what our revenues are, and they work out as $750/month over the last 7 years. Out of that, we pay for hosting, advertising, accountancy, and tax, leaving about $400/month and then Chaz and I split the remainder. Chaz just about scra…
For me, if I'm not willing to buy it at $20, I'm probably not going to buy it online at all. Other people seem to have a threshold closer to $15 or $10.
Note that this doesn't apply in app store situations where your carrier already has your billing information. (Hence all the successful 99-cent iPhone games.)
Also, ignore the "feeble excuses" from the "piratey types"--they're just that, excuses.