Earlier quoted context omitted.
Resource management in video games is a skill that I'm sure transfers to real world resource management. Apart from the simulators you mention strategy games like age of empires and red alert also teach about it. Some weeks ago a co-worker told me something similar to what you share, how he learned about resources while playing SimCity. He also said his younger sister asked him "If people doesn't have money, why does…
"If people doesn't have money, why doesn't the government print money and gives it to people?" Because people are not systemically important financial institutions :)
Playing Video Games with My Son Isn’t What I Thought It Would Be
51–60 of 176 posts
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#52Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#53>He loves extreme symmetry, varying bands of bright colors, and elaborate lighting comprised of dozens of fixtures. Um I'm pretty sure if you don't go overboard on the lighting monsters spawn. This is more of an in-game thing than a preference thing.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#54I definitely feel games like Sims and Simcity changed my perception of resource safety as a child. I played Sims/Simcity2000~3000/Civs for hundreds of hours as a kid, and I loved the "realistic" feels and setups of these games. When I started to play I always had later stage trouble when I'm overspending on building fancy roads and bridges in SimCity or buying expensive items up front. I slowly learned the way of set…
Resource management in video games is a skill that I'm sure transfers to real world resource management. Apart from the simulators you mention strategy games like age of empires and red alert also teach about it. Some weeks ago a co-worker told me something similar to what you share, how he learned about resources while playing SimCity. He also said his younger sister asked him "If people doesn't have money, why does…
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#55Earlier quoted context omitted.
Are you aware of any currently active multiplayer games which require that level of commitment to character?
A long time ago I played http://www.sindome.org but my English was not very good back then. Out of character talking was allowed but with a particular marking (I think it was double parentheses). I guess you can filter OOC talk.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#56I definitely feel games like Sims and Simcity changed my perception of resource safety as a child. I played Sims/Simcity2000~3000/Civs for hundreds of hours as a kid, and I loved the "realistic" feels and setups of these games. When I started to play I always had later stage trouble when I'm overspending on building fancy roads and bridges in SimCity or buying expensive items up front. I slowly learned the way of set…
I'd be very careful about applying lessons from a game to the real world. Lots of games designed by economists, for example, tend to validate the pet theories of the economists, despite not working in the real world. Real world economics is infinitely more complex than the handful of rules in a game.
https://www.cbsnews.com/news/the-scandalous-history-of-monop...
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#57Earlier quoted context omitted.
I'd be very careful about applying lessons from a game to the real world. Lots of games designed by economists, for example, tend to validate the pet theories of the economists, despite not working in the real world. Real world economics is infinitely more complex than the handful of rules in a game.
I don’t have a source — lazy Saturday here — but I recall something about city planners using Sim City back in the day as part of their education, which horrified Will Wright since in his words (paraphrasing) “sim city is just cellular automata with some differential equations sprinkled on top.”
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#58Then, my stepdaughter took over and taught me the game. I was amazed by what an incredible teacher she was! And, I was more amazed by how much I learned about her playing Minecraft with her. That's still one of my peak experiences in step-parenting and I hope that's a memory that I will hold onto until the end of my days.
One particular moment still makes me laugh. As I mentioned, she was an incredible teacher with an ability to teach through stories and an incredible amount of patience with me. So, I said, "You know, you should become a teacher." She gave me a look that can best (and only) be described as her stinkeye and said, "I don't want to be a teacher. I want to be normal."
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#59Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#60Earlier quoted context omitted.
Terraria is brilliant. My 7 year old son and I have just discovered it; I must say after spending quite a lot of time in Minecraft it's a fresh breath of air.
Why is it better?
I'm loving the 2D aspect which makes it easier to find stuff, and that pickaxes don't wear out - that sort of thing. Also the number of things to discover is greater. As an adult, combat mechanics are more interesting.
You get to keep your character between games, so those rare items you find - you get to keep them.
Additionally, it's super easy to connect to a friend via Steam. On the LAN it just works every time, no need to manually enter IP address and remember the port; also I hated having to pay a monthly fee for Realms just to let my son play with his geographically distant cousin.
Son is 7 and loves a bit of action; probably wouldn't want anyone too much younger, Minecraft in creative mode is far more suitable for younger kids.