If anyone has a good Android (or even iOS) replacement, share here? I know myself and likely many others will be looking to migrate this month.
AppCenter.ms has many similar features and supports iOS, Android, Windows, ReactNative, Xamarin, and others. [Disclaimer: As I'm a PM on the AppCenter team I'll leave evaluation of goodness to others :)]
Apple acquires Buddybuild
51–60 of 170 posts
Re: Apple acquires Buddybuild
#52I thought it was something to do with Buddy, the hosted Continuous Deployment platform - https://buddy.works But it's Buddy Build, the hosted Continuous Deployment platform - https://www.buddybuild.com They have similar background gradients.
Re: Apple acquires Buddybuild
#53If anyone has a good Android (or even iOS) replacement, share here? I know myself and likely many others will be looking to migrate this month.
Bitrise.io ! ;) (CTO here) Added bonus: most of our tools are open source, e.g. you can use the same runner which we use to run the builds on our build VMs ( https://www.bitrise.io/cli ) to run the bitrise config/build anywhere the CLI can run. Happy to answer any questions!
Re: Apple acquires Buddybuild
#54If anyone has a good Android (or even iOS) replacement, share here? I know myself and likely many others will be looking to migrate this month.
AppCenter.ms has many similar features and supports iOS, Android, Windows, ReactNative, Xamarin, and others. [Disclaimer: As I'm a PM on the AppCenter team I'll leave evaluation of goodness to others :)]
Re: Apple acquires Buddybuild
#55Earlier quoted context omitted.
Bitrise.io ! ;) (CTO here) Added bonus: most of our tools are open source, e.g. you can use the same runner which we use to run the builds on our build VMs ( https://www.bitrise.io/cli ) to run the bitrise config/build anywhere the CLI can run. Happy to answer any questions!
I tried to take a look but loading your site is really slow for me (from Europe) and at least in my case is fraught with rendering issues as elements on the page move around (images that don't have a set width and height mostly causing pages to reflow constantly as they're being loaded). You seem to be hosted on AWS though so you might want to consider deploying your site (and assets) to a few more regions. I'm proba…
Re: Apple acquires Buddybuild
#56I'm happy for the founders, this is probably a good and profitable exit for them. But as a customer I am really sad and disappointed. Apple has a very bad reputation when it comes to taking over products like this. TestFlight is the prime example. TestFlight basically disappeared for a year until coming back as a more limited and slower Apple branded service. And by slow I mostly mean, it takes 6 months for bugs to b…
Re: Apple acquires Buddybuild
#572 months is not enough time for people to find alternative solutions.
I was doing marketing/growth consulting for FoundationDB when they were acquired by Apple. The product was shut down overnight. Compared to that, a two-month notice seems generous.
Where did this dumb meme come from? First of all, FoundationDB was not a service, so there was nothing to "shut down".
It's true we stopped selling the product to new customers, and we no longer offered free downloads under the community license. However those with existing licenses were able to continue running the product (and in fact some of them do to this very day).
What's more, the Community License was explicitly written to be valid in perpetuity, precisely to protect customers in this sort of instance.
Many people were disappointed by the way Apple handled the acquisition, including me incidentally, but your comment is mostly FUD. If you really were doing consulting for us, then I'd expect slightly better treatment of a former customer.
Re: Apple acquires Buddybuild
#58Earlier quoted context omitted.
I'm sure your team had an incredibly productive December and are ready to get migrating on the double! Oh, wait, you're probably catching up from a month full of time-off and holidays and were planning on hitting it hard on new features in Jan.. Same boat here, we'd JUST started using BuddyBuild a month or two ago.
>I'm sure your team had an incredibly productive December and are ready to get migrating on the double! Oh, wait, you're probably catching up from a month full of time-off and holidays and were planning on hitting it hard on new features in Jan.. You nailed it. The last thing we want to be doing right now is have to tinker with finding a new CI system. There's too much real work that we have to do. It always takes ti…
Theres an 80/20 rule here, you can get 80% of CI features in 20% of the script you create
Also if you turn down your deployment cycle (once a day, twice a week , etc) you will lessen the problem of lack of a tool , until you find one
CI for me has always been about deployment organization and automation. Its ok to have a bug be fixed by end of day, it doesnt have to be deployed in 15 mins.
Re: Apple acquires Buddybuild
#59If anyone has a good Android (or even iOS) replacement, share here? I know myself and likely many others will be looking to migrate this month.
Re: Apple acquires Buddybuild
#60And just like that, by dropping Android support, Buddybuild goes from viable solution to total non-starter. Does any serious mobile app development these days really go all-in on one platform?
Yes, iOS first is still extremely common.
Its pretty low key lucrative too:
- iOS development is crowded, Android devs are more scarce and there are too many unrelated skillset paths to build a native android app.
- The APIs are already developed by the time you get there.
- The designs have already happened, for the most part. Its no longer a fact finding mission and instead a pure implementation mission.
- You make more money and have to deal with less company-wide fires in the process.
- Nobody bothers you. You get to be on autopilot.
- And its also pretty pointless. Most company's android apps are just a checkbox, store presence to show they haven't neglected it. Nobody is going to actually download it.
It was fun for a while, I got my funds up.