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Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

theinquirer.net

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Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#52

Earlier quoted context omitted.

I assume, since most revenue of major established game franchises is actually made in the first month, that it's probably worth it to add the DRM. If you can delay your game getting cracked for a few weeks by using some obscure complex DRM, you've already recouped most of your investment and are in the clear. Single player (blockbuster) games are probably one of the few industries where I would say piracy does matter…

>A pirate is not always a buyer, but gamers are notorious for not paying if they can. But they often will if they can't. [Citation needed]

"Investigating Factors Influencing Game Piracy in the eSports Settings of South Korea"[0] shows that behavioural intention was the result of social norms and attitude; for example if people who had friends or spouses who viewed piracy favorably they too were more likely to pirate themselves.

[0] http://digitalrepository.unm.edu/educ_hess_etds/9/

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#53

This is why I don't buy games with DRM other than steams default DRM (although I mostly play games on PS4 nowadays anyway) and why I generally tend to avoid Ubisoft games (amongst others). I might buy a second hand copy at some point, or if its very heavily discounted, but I'm certainly not pushed to get this game, especially with this news.

I wait until big games like the Witcher series hit GoG.com. That means I miss out on a ton of AAA games, but I'm not a hardcore gamer so it's no big deal. Most of my time gaming right now is split between catching up on late 2000s titles like the Crysis and Saint's Row series, and on open world games like Rust.

I love GoG! But as seer said, The Witcher is a special case, since GoG is owned by the same people. Still some fantastic games there though, just not the latest-and-greatest.

(I also have a lot of Humble Bundle games)

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#54

Earlier quoted context omitted.

This has commonly been the case with DRM'd games.

Yup. I've been steadfastly anti-DRM since I had a game that just crashed after a few minutes because it thought my SCSI CD-ROM drive was a virtual drive and the DRM kicked in. I ended up having to pirate it in addition to buying it in order to play it the first few weeks. They eventually released a patch, but by then I had been playing the game for weeks without another problem and there was no way I was risking thei…

I also remember having a terrible experience with games for windows live back in the day... it wouldn't let me play my legally purchased game without creating an account first. Problem was, there were problems creating the account! When I finally got it working somehow, it decided that games for windows live needed a 3 hour update first. I was never more furious at a game/drm before or since. Man I hated games for windows live, glad that shit is dead.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#55
I remember when I bought Assassin's Creed 2 years ago (legitimate, legal copy from Steam) and the game would never connect to the authentication servers, no matter what I tried.

I ended up having to download a cracked version of my legally owned game just to play it.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#56
post #37

Earlier quoted context omitted.

>A pirate is not always a buyer, but gamers are notorious for not paying if they can. But they often will if they can't. [Citation needed]

This so much. Especially since we know from iTunes that people DO pay for content if the can. The burden of proof lies with the proponents of DRM!

> The burden of proof lies with the proponents of DRM!

That seems like a just world fallacy. The decision is made based on the perceived risk/reward by the publisher before you the consumer ever have a role to play. If they have internally decided this is "worth it", then it is _to them_.

If you want to correct their internal model of a customer, the one where it is worthwhile to use DRM, then the burden lies on you. Not that I am suggesting you can but, theirs is the incumbent position, yours is the challenger.

If you really don't like the DRM policy, don't pirate the game either. Pirating solves your problem (the DRM) but it doesn't correct their model of you. Lots of active pirates are still seen as fans of the game and potentially customers. They still see an "opportunity to convert" if they can just get stronger DRM out the door for the next title.

Saying "people do pay for content if they can" is seeing it from your perspective. To change their minds you have to see it from their perspective. Even if you feel it is objectively untrue, their perspective is that piracy is lost revenue and DRM reduces that loss.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#57
post #4

Oh, so the cracked version that inevitably comes out will actually have decent performance? Adorable. Can't wait. It's often been the case that pirated versions are objectively superior to the crippled originals, but I don't think I've ever seen a case as blatant as this.

It's mostly the paying customer who ends up with the burden. I would really like to know the train of thought behind it because for me that is just plain weird. It's the same when you buy a movie or a television show on DVD/BR. You first get the traditional FBI warnings (that as a non US citizen doesn't apply to me) and if you are lucky you get a 3 minute unskippable scenes about how piracy is the equivalent of murde…

Love how you just summed up (in my mind) the reasons for Netflix's success.

Really glad that the market really played its role by providing customers with a near-perfect (Netflix's library is inconsistent to say the least) viewing experience.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#59

Earlier quoted context omitted.

I pirated the Witcher 3 originally, but it was so good I ended up buying it just to support the company. Step one in stopping piracy is to make something actually worth paying for.

The thing is that what you believe is worth paying for is proportional to the ease to find pirated content. In argentina, people pay netflix and share accounts between friends, and some play hbo go for GoT, but thats it. In the U.S., its very rate to see pirated TV. A sandwich might be worth 5 dollars to you, but if there are free sandwiches next to it, you will think "I would pay it if it were worth it"

I don't think it's that simple. In Poland in early 90s everybody pirated everything. I'm not overstating it. Only businesses bought legal software, everybody else pirated. Piracy was only a crime since 1992 IIRC.

And it wasn't easy - you had to copy dozens of floppy disks, often people copied each disk 2 times, because out of 20 floppies one is bound to have read errors, if not more. It took ages.

But the prices were crazy - a game costed 60-120 PLN and people earned like 700 PLN per month.

Then piracy got much easier thanks to CD recorders and internet - but it changed nothing, because you can't go over 100% :)

Since that time piracy only got easier thanks to broadband, dvd-writers, usb pendrives, ssds, yet legal computer market in Poland increased many times and piracy is in decline. Mostly because of increasing salaries, and extras included with legal copies.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#60
post #49
post #44

The fun fact time. Denuvo DRM happens to be... a repackaged VMProtect. Moreover VMP devs were suing Denuvo for illegally repackaging and selling a _single copy_ of VMP that Denuvo bought from them and then actively trying to evade paying licesning fees. Apparently prior to that Denuvo was talking to VMP about doing some custom development work, but they weren't able to agree on terms. [1] VMProtect itself is a well-e…

According to VMProtect, that's not true [0] [0] http://vmpsoft.com/20170606/vmprotect-and-denuvo-gmbh/

They settled.

The post I linked to is from March, when this circus was just getting started, and the post is by none other than the VMPSoft founder himself.

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