Earlier quoted context omitted.
Size isn't everything ;-) A smaller footprint _does_ usually signify a faster load time, but that can easily be overruled by how its internals are parsed (aka, interpreted by the browser). For example, 1kb script can intentionally block the mainframe for 10seconds, thus making it slower than a 40kb moderate-performing competitor. Inferno is optimized for the entire performance profile. Preact may load & parse faster…
Inferno only works super fast if you use the babel transpiler that creates the blueprint calls. While this is a great idea, debugging it is a nightmare at times. I'd rather have simple h or createElement calls. I personally prefer Typescript jsx as all my Components are type validate and refactoring is a breeze. What I like about preact is its simplicity. I can debug preact and figure out what's going on. Inferno on…
Re: Interview with the author of React-like Inferno about JavaScript optimisations
#51This isn't true anymore. Blueprints were removed from Inferno quite some time ago. Inferno uses createVNode calls, which are very much like createElement calls.