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Oculus Rift: Available for pre-order

shop.oculus.com

51–60 of 395 posts

Re: Oculus Rift: Available for pre-order

#51
post #14
post #4

Earlier quoted context omitted.

app-bundle-3.15.14.js:50 Uncaught TypeError: Cannot read property 'hostname' of undefined Some great QA went into this release.

Site's up, now declining credit cards? I guess I'll have to paypal it...smooth!

Paypal and credit cards are both declined with "Something went wrong", console shows "Failed to load resource: the server responded with a status of 500 (Internal Server Error)"

Watching my ship date go from March to April and now probably May was a bit disheartening.

Still no success.

Re: Oculus Rift: Available for pre-order

#52
post #32

Why is Xbox One Controller included? Not PS4 compatible? But hey you'd now think "why didn't I back Oculus on Kickstarter?"

It's a PC peripheral, and always has been.

Sony (PS4) has their own VR tech.

The Xbox controller ensures all Rift users have the same hardware, which is especially important with VR experiences.

Re: Oculus Rift: Available for pre-order

#54
post #3

http://shop.oculus.com - blank screen...awesome. It has been since the moment the pre-order link showed on oculus.com.

It isn't blank anymore, but it was nearly impossible to place an order.

I kept getting vague "Something went wrong. Please try again." messages on both the Payment Method and (when I finally got there) the Review and Complete Order pages. Meanwhile, my expected ship date went from March to April. It wouldn't accept my AMEX at all, for some reason.

Re: Oculus Rift: Available for pre-order

#55
post #9

Stop with "Virtual Reality" hype. People feel dizzy after trying this out. You will see how this hype will decline after the product launch. We see hype because big companies bet on this product and now want to get their millions back...

haven't felt dizzy trying the htc vive.

Re: Oculus Rift: Available for pre-order

#56
post #27

Earlier quoted context omitted.

I saw the same thing, but it appears to be fixed now. A quick fix/reaction by Oculus!

Very quick on the bundle fix! Unfortunately, "Something went wrong. Please try again." with both credit cards and paypal. So it isn't just one problem...

I get the same error

Re: Oculus Rift: Available for pre-order

#57
I regretted cancelling my devkit in righteous rage after the facebook sellout, but the somewhat tepid uptake of VR2.0 the last 18 months or so sadly makes it seem like the right decision, if maybe for the wrong reasons.

I kinda hoped that the other vendors would have had something remarkable by now.

Re: Oculus Rift: Available for pre-order

#59
post #21

ouch, I was all set to preorder but $599 is too much for me to buy this without seeing it in person first. I will have to wait for retail demo units or something.

They don't charge you until they ship, so basically you are just saving the spot and can cancel before they ship when reviews are available (hopefully?): https://twitter.com/PalmerLuckey/status/684540696951308288

Re: Oculus Rift: Available for pre-order

#60
Graphics card question: If I wanted to run my own software on this (ie. I don't care about AAA games), would any old graphics card do, as long as I'm only rendering very simple, low polygon scenes? Or is there something inherent in the high end graphics cards that makes them essential?
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