Earlier quoted context omitted.
It's a Unity app, so `apktool` works well to get out all the assets. Nothing is obfuscated. There's also sample pipboy data file there too (for the demo mode).
Sounds like you've looked into this already, any chance you published your findings to spare the rest of us the hassle? :)
But I didn't get too far anyway - the DemoMode.bin file contains the demo data. There's a list of locations in a custom binary format, but the titles are readable.
I tried modifying the values to make them all visible, but the app threw a parsing exception when trying to load my modified file.
Hope that helps!