Earlier quoted context omitted.
> Unfortunely Valve failed to make native Linux gaming a reality Who cares? What would that actually achieve and how would they have practically achieved it anyway? Use their store platform to force or coerce developers? Hold a gun to developers heads? Valve don't owe anyone shit, neither did PC compatible BIOS manufacturers, nor anyone else who creates a clean room implementation of a pre-existing API. Getting Windo…
Linux users will care when the fountain of Windows games needed to feed Proton dries out. Do you think Valve and Gabe will be around forever?
Proton works by wrapping Windows calls to Linux equivalents, which have been improving and becoming more robust as a result of this work. If the Windows game ecosystem collapses (How? When? It's literally never been more popular) then those equivalent APIs can be targeted instead. Meanwhile, the absolutely massive PC back catalogue, the platform's greatest strength, remains playable.
Where's the downside?