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Apple to soon take up to 30% cut from all Patreon creators in iOS app

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Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#491
post #257
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

> What the use for the app anyway? Works offline?

PWA also work offline.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#492

Earlier quoted context omitted.

If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement. If you were a chain store in a high end mall where customers cars were all parked for free by valets, mall staff knew their names, and generally made them feel…

> If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement. When I paid over $1000 to buy an iPhone I thought I was buying a technological product that I could use to improve my life. I didn’t realize I was buying a ti…

> I certainly think it’s incredibly false marketing for Apple to claim I bought an iphone, when in reality I paid upfront for essentially AOL.

I wonder if that has ever been tried against Apple or a similar company in a court of law, because I think there might be real merit there. One would have to get a bunch of people together claiming a refund on the purchase price on the grounds that ownership hasn't been transferred and therefore Apple is in breach of contract in relation to the contract for sale of an iPhone. Then those people would have to bring a class action, and the case would revolve around the concept of "ownership". Because "ownership", to a first approximation, means the legal right to do with some piece of property essentially as you please, and Apple is clearly basing much of their business on the assumption that users do not have those rights and is taking positive action to prevent users from exercising such rights.

I don't know much about the law in the rest of the world, except Germany, but in Germany that would certainly be the case, and there is a surprising amount of case law revolving around such things as horses or other animals being sold, and the former owner then trying to restrict the new owner in exercising their ownership rights, which generally end with ownership rights being upheld by courts.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#493

Earlier quoted context omitted.

The quote was not intended to frame your position in any particular manner. Simply to provide context so it was clear what I was responding to. I take two issues with your response. First and foremost, the point I raised was specifically about the size of an operation relative to the overall market. You haven't addressed that. You say you see no difference but don't explain why. It seems obvious to me that larger pla…

> It seems obvious to me that larger players will require different regulations than smaller players I agree with this in principle, but I don't think that principle applies here. Apple is not a uniquely large vendor of games. There are multiple ecosystems operating at similar orders of magnitude in games sales, at around $10B or more. Against that backdrop, portraying the App Store as some singular 400-pound gorilla…

It seems to me that you're cherry picking a product category while I am taking "mobile app market" as a whole.

I did not suggest that Apple could escape laws that apply to a given product category. Quite the opposite - that I think it is reasonable for a behemoth to be subject to _additional_ regulations that cut across _all_ product categories. That was the point of my analogy. In physical retail big box stores are subject to additional regulations that mom and pop shops are not. The fact that Walmart happens to sell games and happens not to be the largest retailer of those is not going to get them out of being treated as the giant that they are.

I don't think it matters that in any given product category Apple isn't the largest. The issue is that they are one half of what is effectively a mobile app store duopoly in most of the western world. That fact carries serious implications for developers and consumers alike. Developers in particular, regardless of product category, are effectively forced to do business with Apple. On that basis I believe that either the app stores of both Apple and Google should be subject to _extremely_ stringent regulations or alternatively that the platforms should be forcibly opened up by law (ie no more locked down devices).

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#494
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

That's not a reasonable solution. Have you used the Patreon app? I use it regularly on Android, and have dozens of audio podcast files downloaded through it.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#495
post #327

Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…

[deleted]

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#496
post #327

Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…

What really makes it uncomfortable is that Apple isn't just a neutral marketplace. They control the OS, the distribution channel, and the payment rails, so creators and platforms like Patreon can't realistically opt out

That's pretty much the conclusion the EU came to and why they introduced the notion of gatekeepers in the DMA.

It doesn't matter if you are not technically in a dominant position if your special role in a large ecosystem basically allows you to act like one in your own purview.

You could say this kind of move invites more scrutiny but the regulators are already there watching every Apple's move with a microscope and their patience with Apple attempts at thwarting compliance is apparently wearing thin at least in the EU if you look at preliminary findings.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#497
Question for the indie developers here; do you get more paying users from Apple devices?

I’ve never even considered publishing apps for other platforms as my gut tells me juice wouldn’t be worth the squeeze. Or to put it another way, I would prefer customers who already proved they have deep(er) pockets and are price insensitive.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#498
post #492

Earlier quoted context omitted.

> If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement. When I paid over $1000 to buy an iPhone I thought I was buying a technological product that I could use to improve my life. I didn’t realize I was buying a ti…

> I certainly think it’s incredibly false marketing for Apple to claim I bought an iphone, when in reality I paid upfront for essentially AOL. I wonder if that has ever been tried against Apple or a similar company in a court of law, because I think there might be real merit there. One would have to get a bunch of people together claiming a refund on the purchase price on the grounds that ownership hasn't been transf…

I’ve been thinking for a while now that a really effective way to deal with problem companies would be coordinate a mass action on small claims closets around the world all on the same day.

Often in small claims court you win by default if the other person doesn’t show up and I’m sure judges know average will sympathize with the kinds of arguments that you raised above.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#499
post #327

Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…

But those profits made possible by actually having other infrastructure parts existing(OS, hardware, marketing, etc).

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#500
post #405

Earlier quoted context omitted.

> no moral obligation for Apple to adopt any particular policy unless all major digital game store operators (Sony, Nintendo, Microsoft, Valve etc) are subject to the same requirements. Why? iPhones are not gaming consoles.

Liquor stores are not candy stores, yet they are allowed to sell candy to minors while being prohibited from selling liquor. The principle is straightforward: regulation should follow the product, not the venue.

All pained analogies are both pained and invalid.

iOS is not a liquor store, and allowing people to use other payment processors or even other stores on the platform is not selling liquor to minors.

Note how your analogies immediately fall apart for other platforms like, for example, Apple's own MacOS.

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