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Apple iPhone 15 Pro and iPhone 15 Pro Max

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491–500 of 512 posts

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#491

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Unfortunately, PC games, and most "AAA" titles are so shit lately, i just don't bother anymore. I just play the same game even while beefing up my PC. They even destroy amazing games like the old CoD Warzone. All trash now.

You are saying this as we are having one of the best years in gaming in a long time, and it includes both indies and AAA. Baldur's Gate 3, Legend of Zelda: Tears of the Kingdom, some amazing remakes (Metroid Prime: Remastered, Resident Evil 4, Dead Space), Street Fighter 6 (which was loved by the community upon release unlike SF5, which had to be iterated on for a bit of time before becoming decent), Hi-Fi Rush, Bomb…

Have you played all these games? Which ones would you recommend if I were to only buy 1 or 2?

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#492
post #317

Earlier quoted context omitted.

Metal predates vulkan, and the latter is mostly used on Android only. It is not particularly well-liked (too low-level for most things), also.

Apple is justified doing whatever they want. I even agree with apple's stand that traditional gaming market doesn't matter to them. But from the traditional developers' perspective, Apple system is hostile and they have no reason to develop for Apple. Valve go out of their way to develop proton which is based on vulkan. Apple could utilize it if they have supported vulkan. Valve actively expand the linux support for…

I don't think Proton is _based_ on Vulkan. From a quick search: https://www.reddit.com/r/linuxquestions/comments/sgn36x/how_...

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#493
post #354

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> No more syncing with the phone - I am using the phone itself. That sounds about as productive as the never ending stream of “I tried switching to an iPad for dev” blogs

But they'll be able to write so much in the text editor with their bluetooth keyboard!

Heh, a decent chunk of my work happens in Outlook, regrettably. Another good bit in the browser, accessing corporate stuff with the phone's per-app VPN.

So yeah it's sad, but I'd be able to write a lot with it.

But, to give you an example, tonight I went home carrying a laptop as this week I'm on call, and can only use a corporate device to reach our internal systems if something goes pear shaped. I often (weather permitting) bike to work and back, so a laptop is a significant annoyance to bring along.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#494

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> All the "ethical problems" usually are just older (usually) men in IT not understanding that people want to pay money to have fun. Fucking absurd, to be frank. Watch a GDC talk on growing mobile F2P revenue and you will be exposed to a slew of deceptive methods for psychologically manipulating players (who are often kids) into addictive spending habits, often literally through gambling mechanisms. https://www.youtu…

There definitely are predatory F2P games as there are shitty cash grabs masquerading as premium games (pay once). But games like Diablo Immortal, Genshin Impact and Honkai: Star Rail wouldn't keep their player base if they were just a 100% psychologically manipulative cash grabs.

AAA gacha games & Diablo Immortal clearly have quality production values, but they are also by far the most adept & deceitful at using predatory tactics pulled from behavioral psych to wring addicts out of their money.

https://m.youtube.com/watch?v=o17lBUZgjTs

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#495

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One could argue that Apple Arcade is exactly that healthier ecosystem. Games with less bullshit and no in-app purchases.

It's a tiny garden in a dump of shit. Some titles probably can't make money from a revenue share of service that costs $6 a month.

Which is fine, because I don't need a thousand games. Honestly the only thing I wish Arcade offered is more games for the 5–10 year old crowd.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#496

Earlier quoted context omitted.

https://www.forbes.com/sites/gordonkelly/2023/05/06/apple-ip... (there were a number of articles around this time which are now buried by Google et.al.) However, it does look like Apple may have walked this back post-rumor. I genuinely hope they did. We'll find out soon enough.

Looks like it wasn't segregated by MFI in the end, but by model. Pro gets 3.0, standard gets 2.0. Whee. https://news.ycombinator.com/item?id=37497199

well, that is fully compliant

The goal of the EU legislation is to avoid people needing special chargers and cables per device.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#497

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1 is going to hand the web over to Google and kill the open web 2 is going to happen eventually thanks to the EU 3 never going to happen

You underestimate the power of "defaults". Also one should question Apple why they don't ship Safari on Windows/Linux. They have all the resources available if they care. EU regulates and Apple is here to blame. Protecting their revenues (WebKit). It's only surprising it took this long to regulate. On the other hand US government is laughable at not doing any pro-consumer choices and getting bribes/sudden turns etc.…

Safari used to have a Windows version but it was so underused Apple canned it.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#498

Earlier quoted context omitted.

I still play Threes! to this day, still haven't been able to get a 6000 card even after all these years. I don't think there's a mobile game out there that has given me more entertainment.

I feel seen! Just over 200k is my high-score and I've yet to witness the 6144 card. Still out here trying though!

My high-score is 247,641 which is basically a 3072 and a 1536 but at that point... I don't know. I feel like my technique is lacking, it's as though there's just something I don't know that will make me better and I can't access that knowledge. Probably planning ahead for potential killing cards?

But as you say, still out there trying.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#499

Earlier quoted context omitted.

Just plain not true. Process is relevant but is not the biggest factor. Design is.

Design makes a big difference, but Apple is not the only company designing high-performance ARM cores on TSMC's finest. Some might even say they aren't the best designers doing it, either.

Some might

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#500

I don't get the logic of removing the mute toggle switch. It is very convenient to put the phone in silent. Didn't have to open the phone. Plus it was easy to check if the phone was silent by just looking for the orange marker. They should have first turned the volume buttons to action button. I dont use the volume button.

Not sure about iOS 17 and the 15Pro but the haptics are different in iOS 16 and the 14Pro when flicking the switch back and forth. Unmute I get not haptics and Mute gets a stern triple shake. If they maintain something like that you should still be able to no look it. In my opinion, I like the customizability.
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