Earlier quoted context omitted.
iView was better and more clever. Or iScreen. Literally anything that begins with i
The “i” stuff feels really outdated now. The Apple Watch was not the iWatch. There are too many competitors who use it to mean too many cheap things.
Apple Vision
491–500 of 582 posts
Re: Apple Vision
#492Earlier quoted context omitted.
Hopefully the troubles with Siri are understood enough in Apple that they won’t make that mistake, because Siri is truly awful on my HomePods for thinking I’m talking to Siri when I’m not. Thankfully many of the people in the demo videos were people of colour, so I’m fairly confident Apple has gotten that bit right and hopefully their gesture detecting cameras have IR or dot-pattern emitters to work in the dark as we…
I would cite the growing unease in Siri as evidence that they almost certainly don't have this done well. IR dot-patterns will be its own problem. And I hope you never want to curl up on that couch to watch a movie with a blanket. :D That said, I am certainly not trying to say they definitely got it wrong. I share high hopes that this will work. Not enough that I will be an early adopter, though.
Speaking of which, notice how nobody who was relying on finger gestures (rather than a keyboard) was using menus, or doing anything mouse-like. Just scrolling and clicking.
Re: Apple Vision
#493Earlier quoted context omitted.
Apple's problem is that the "pro" version is not just twice as expensive as the "consumer" version needs to be in order to be a market success, it's ten times more expensive than the consumer version needs to be. edit: the fanatics are really out with the downvotes today
I'd assume any credible consumer version will be a few years down the road, anyway.
Re: Apple Vision
#494All these "relive your memory" videos are incredibly awkward, because of how downright sad it is to strap this on your head during your kid's birthday just to relive it on repeat like Tom Cruise in Minority Report. The real usecase is porn, but they're too tactful to say it.
If you go to any concert or other public event, half of the audience will be recording on their smartphone instead of watching. I do not see any reason why an iphone of tomorrow won’t have a 3D camera to record and share any important moments the same way as we do it now. There will be the time when we will watch dashcam and drone videos of car crashes, natural disasters and soldiers dying on battlefield sitting on a…
Re: Apple Vision
#495Earlier quoted context omitted.
Yeah, there’s a big up front cost and it’s an almost total gamble. My spouse’s company bought an engineering team Oculus headsets. The thinking was they might generate new ideas and concepts worth exploring further. My understanding is that they use it for virtual golf games in lieu of Zoom meetings sometimes, and that’s about it. I think VR has a future, but I don’t think it has a broad workplace future. Medicine? A…
> I think VR has a future, but I don’t think it has a broad workplace future. Medicine? Absolutely! Gaming? Sure! Office work? Ehhh I actually think office work is more practical than medicine in VR. While I agree that office work in VR is less than ideal, I think medicine is even less ideal. How does a doctor diagnose and treat a broken foot in VR..? How does a person accomplish physical therapy in VR? How is an X-r…
For example, giving diagnosticians and clinicians a much more economically viable COTS solution to reviewing minutely detailed scans of internal organs. Being able to use imaging data to go “inside” a patient to practice an uncommon, experimental, or otherwise high risk operation for instance.
Re: Apple Vision
#496Earlier quoted context omitted.
There’s lots of rumors that an upcoming iPhone model will include 3D recording.
If you have more than one person recording the same event with an iPhone, uploading them all into one place would enable pretty precise photogrammetry to render the scene in detailed 3D. That’s exactly the sort of complicated-behind-the-scenes technology that Apple is great at wrapping in a simple UI and clever name.
Re: Apple Vision
#497Earlier quoted context omitted.
> So it wont be awkward, as it will just appear to be glasses on your head that we've not found awkward in the last several hundred years. That’s what Google Glass tried and it flopped anyway. People also found a camera on glasses (like the Google Glass version) to be highly creepy. Apple emphasized that the front of these glasses will clearly indicate when someone’s taking a photo or video (to the subjects who’re se…
Google Glass wasn't given a chance. They axed it as soon as people started complaining about being nervous around ppl with it on rather than change anything.
Re: Apple Vision
#498"The company was fairly mum about how it planned to make those cameras and its format more widely available, but I am completely serious when I say that I would pay the NBA thousands of dollars to get a season pass to watch games captured in this way. Yes, that’s a crazy statement to make, but courtside seats cost that much or more, and that 10-second clip was shockingly close to the real thing." The author was shown…
Thank you, I feel like I'm taking crazy pills or something. I have no idea how much of the footage in the long advertisements are actual in-headset recording vs highly editorialized made up aspirational CG. Additionally, I really don't think all the people here singing the praises of Apple's currently nonexistent headset (for actual customer use at least until 2024 or something) have ever used a headset. Headsets giv…
iStrain. You're welcome.
Re: Apple Vision
#499Earlier quoted context omitted.
Seems like they needed a plethora of cameras and sensors up in the glasses to watch your eyes, hand gestures, and the environment. This is too big to fit in a lightweight pair of glasses.
Add that the R1 chip almost certainly needs to be right next to the cameras and the display to get that 12ms response time, and about the only thing you could move off the device is the CPU and SSD... at which point, probably, why bother?
Re: Apple Vision
#500I note that nobody in the Apple presentation was using finger flicks to delete and rearrange windows. Which I think were kind-of-iconic UI gestures in MR.