Earlier quoted context omitted.
Richard Stallman founded the Free Software Foundation (FSF) for this very reason. You might think it's ridiculous but the fight for the right to modify the software running on devices you own has been raging for 35 years and is bigger than ever.
It hasn’t been a quarter in which i haven’t told myself how richard stallman was right, and a visionary, and how much we were fools to consider him an extremist.
Apple to kill Epic’s accounts on Friday the 28th
491–500 of 996 posts
Re: Apple to kill Epic’s accounts on Friday the 28th
#492Earlier quoted context omitted.
The pop-up box you get when you try to run unsigned applications gives the user absolutely no hint as to how they can jump through those hoops to run the thing. You need to know what to google for to find the right magic incantation to enter into the macOS terminal. On Windows, at least, the “Run anyway” button is merely behind the “More information...” link.
Right. I'm just saying, user-freedom is technically preserved. This is a huge inconvenience, and bad for Epic's business, but it's not a ban . As an owner of Mac hardware, I still have control over what I can do with my machine.
As far as I'm concerned, Mac openness is just a cat that got out of the bag, before anyone knew they could produce a _mint_ from rent seeking walled garden platforms. I find it highly unlikely Apple is not looking to correct this mistake on Mac, even if it's done so gradually that by the time the pull the trigger, no one even bats an eye.
Re: Apple to kill Epic’s accounts on Friday the 28th
#493My prediction is that this will backfire so badly for Apple. Apple clearly underestimated how popular Unreal Engine is to game developers. Apple probably expect developers to just switch to other engines when they took UE away from them, but in reality most of the developers currently using UE will just stop publishing on Apple's platforms because that's no longer a profitable platform (consider the investment for de…
Because if there's one thing Apple customers choose Macs for, it's to play games...
Re: Apple to kill Epic’s accounts on Friday the 28th
#494Earlier quoted context omitted.
I'm sorry, it sounds like we're saying the same thing. Notarization is not a stick-less carrot. Anyone can sign up and agree to the rules and pay the fee begin notarizing apps. If you break the rules you agree to when you sign up, you lose access to notarization. It seems like we disagree about this basic understanding, so I'll take a couple guesses at it. Are you, perhaps, arguing that Apple should not be allowed to…
Yes, Apple should very obviously not have a completely unchecked right to disable arbitrary software from running on millions of computers for whatever reason they want. This is so obviously an abuse of power that I can't believe I have to spell it out so clearly. At the very least such decisions should be subject to appeal to an independent board, and failing that the legal system.
Should they have not exercised that right, and left us all at risk — even though the daemon itself wasn't malware, nor had it been abused for such purposes by anyone?
Re: Apple to kill Epic’s accounts on Friday the 28th
#495Earlier quoted context omitted.
According to Apple: "Upon further review of the activity associated with your Apple Developer Program membership, we have identified several violations of the Apple Developer Program License Agreement" So it doesn't sound like it was just for this Fortnite issue.
That's what they want you to think. Which is why they say it. Sounds better than "Tim made the order to retaliate, sayonara"
Question is how serious the multiple infractions are.
Re: Apple to kill Epic’s accounts on Friday the 28th
#496Earlier quoted context omitted.
The pop-up box you get when you try to run unsigned applications gives the user absolutely no hint as to how they can jump through those hoops to run the thing. You need to know what to google for to find the right magic incantation to enter into the macOS terminal. On Windows, at least, the “Run anyway” button is merely behind the “More information...” link.
Right. I'm just saying, user-freedom is technically preserved. This is a huge inconvenience, and bad for Epic's business, but it's not a ban . As an owner of Mac hardware, I still have control over what I can do with my machine.
Re: Apple to kill Epic’s accounts on Friday the 28th
#497From a preliminary statement of Epic's motion: > Just over two weeks ago, Apple’s CEO Tim Cook was asked during a Congressional hearing whether Apple has “ever retaliated against or disadvantaged a developer who went public about their frustrations with the App Store”. Mr. Cook testified, “We do not retaliate or bully people. It’s strongly against our company culture.”
This isn't retaliation though for Epic going on Twitter and being angry about the App Store practices, or the situation like Hey where the was a lot of press and negativity. Epic breached the terms of the agreement for their app, so their app was removed from the App Store. Other than needing to fix their app to no longer be in violation of the guidelines, they could have cured that breach of the contract. Instead Ep…
Apple uses being a secure device manufacturer for marketing to geeks in US, with a completely different stance in Chine [2]. Do people in China have access to VPN apps in Apple's app store? "Today, Epic Games ... violating the App Store guidelines that are applied equally to every developer and designed to keep the store safe for our users." Safety first, unless you're a citizen of authoritarian regime where Apple's profits justify to look elsewhere.
[1] https://venturebeat.com/2014/05/23/4-tech-companies-are-payi...
[2] https://www.zdnet.com/article/china-has-apple-by-the-iphones...
Re: Apple to kill Epic’s accounts on Friday the 28th
#498Earlier quoted context omitted.
The legal term you are looking for is "contract of adhesion": https://www.law.cornell.edu/wex/adhesion_contract_%28contrac... However, a lot of the text around those contracts you'll find centers around a powerful entity like Apple adhering the contract to a nearly-powerless entity, like an individual consumer. I'm not up enough on the details of what case law has been created to know what happen to a contract of adh…
I hope Epic doesn’t have a strategy that hinges on a PR win forcing apple to back down, because (A) as this thread is showing there are still a lot of people on apple’s side and (B) apple is usually quite vengeful in these things and will not back down here until compelled by court or law. Just look at what happened to nvidia, for far minor offenses. They were blacklisted from apple’s platforms very thoroughly, and p…
HN is unlikely to be an unbiased sample of the general population, along many axes.
Re: Apple to kill Epic’s accounts on Friday the 28th
#499Earlier quoted context omitted.
It hasn’t been a quarter in which i haven’t told myself how richard stallman was right, and a visionary, and how much we were fools to consider him an extremist.
Stallman is a difficult person to like and he is wrong about many things, but not about this, the central issue of his career.
Re: Apple to kill Epic’s accounts on Friday the 28th
#500My prediction is that this will backfire so badly for Apple. Apple clearly underestimated how popular Unreal Engine is to game developers. Apple probably expect developers to just switch to other engines when they took UE away from them, but in reality most of the developers currently using UE will just stop publishing on Apple's platforms because that's no longer a profitable platform (consider the investment for de…
Are you sure? iOS is something like half the US market and its userbase is likely more wealthy on average, I don't think any normal game developer could sacrifice that to keep using what is essentially an implementation detail at the end of the day, no matter how good it is.