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The Decline of Usability

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Re: The Decline of Usability

#491
post #379

Earlier quoted context omitted.

> Anecdote: The first time this happened, I had no idea why it wasn't working and naturally started clicking on things and pressing buttons to try to get it to do the thing. I thereby discovered that you can get the password prompt by pressing Enter. One more anecdote. I found this screen for the first time when I got my laptop to demonstrate something to a student. I didn't know what to do, started to do random thin…

Windows 10 has the same mechanism, she might have learnt it from there first and just applied it here.

Windows 10 allows a normal mouse click as well, unless Microsoft changed that afterwards.

Re: The Decline of Usability

#492
For me the worst isn't even that the UI composition/presentation is bad. It's that the performance of these interfaces is getting monotonically worse over time. No one wants to take the time to learn the hard native UI development processes, so we just wind up throwing some shitty angular SPA application into electronjs and calling it a day.

Those of us with non-sloth-like reflexes now have to experience torture as every keypress or mouse click takes an extra 50-100ms to register. Microsoft even figured out a way to make things that didnt use to run like shit run like total shit. Of all the things, mspaint is now somehow a little bit slower and more annoying to work with. I don't know how they managed that one.

Re: The Decline of Usability

#493
post #81

Earlier quoted context omitted.

> Rapid iteration was a potential source of improvements (never going wrong since you can always adjust next week vs potential big fail every N years) and that it would yield better understanding of users by throwing every possible solutions at them. > It will have to pop and rebalance itself because it leads to fatigue and false sense of progress. Totally agree, it's ended up turning into a stream of pointless side-…

It's doubly odd because as many (I suppose) I firmly believed that faster pace and smaller changes would lead to global improvements (same goes for ajax web..). I think we just blew some social limit. People prefer stability, stability allows for more complex but riskier constructions, society enjoys the working ones even better. I like the notion of seasonality these days.

Are y’all deploying broken shit to prod? Why would the app be unstable?

Re: The Decline of Usability

#494
I read this and I can’t tell if the OP is joking or what. Information Architecture and User Experience Design have dramatically improved application development in the last ten years.

This isn’t to say crappy apps aren’t built. They are. But when time and talent are leveraged properly, good things happen.

Re: The Decline of Usability

#495

On desktops, I wish we could just stop wondering “where is that icon?” or “what does this icon do?” entirely. We should be able to search for any feature within an application in a standardised way instead. Maybe something like what Ctrl-P does in Sublime Text / Sublime Merge. If this shortcut would work for any application within the same OS, we could get rid of most icons by default, while adding more consistency a…

On macOS you can search menu items via Shift–Command–QuestionMark (or by opening the Help menu). Most toolbar actions are also exposed as menu items, so this lets you essentially search for almost every function of every application that plugs into standard macOS frameworks. Some applications have features that extend beyond what can be surfaced through the standard menu bar but the infrastructure is there for "norma…

> Shift–Command–QuestionMark

Oh my! I knew you could search through the menus. I didn't know there was a dedicated keyboard shortcut for it! I've been using MacOS for 10 years and never knew this… Thanks.

Re: The Decline of Usability

#496

On desktops, I wish we could just stop wondering “where is that icon?” or “what does this icon do?” entirely. We should be able to search for any feature within an application in a standardised way instead. Maybe something like what Ctrl-P does in Sublime Text / Sublime Merge. If this shortcut would work for any application within the same OS, we could get rid of most icons by default, while adding more consistency a…

[deleted]

Re: The Decline of Usability

#497
post #10

Ubuntu got worse at 18.04. Logging in on desktop now requires "swiping up" with the mouse to get the password box. The "swiping" thing is to avoid problems with unwanted activation when the device is in your pocket. It's totally inappropriate to desktops. Then there's icon mania. I've recently converted from Blender 2.79 to Blender 2.82. Lots of new icons. They dim, they change color, they disappear as modes change,…

Space bar (or possibly any key) works.

The up-swipe to log in induces ux rage for me. I haven't yet tried to hunt down a way to shut it off because I just hit the space bar and forget it ever happened.

Re: The Decline of Usability

#498

Earlier quoted context omitted.

It's doubly odd because as many (I suppose) I firmly believed that faster pace and smaller changes would lead to global improvements (same goes for ajax web..). I think we just blew some social limit. People prefer stability, stability allows for more complex but riskier constructions, society enjoys the working ones even better. I like the notion of seasonality these days.

> faster pace and smaller changes would lead to global improvements They need to account for how that changes behavior. It is like Agile development. Sure, adaptability is good. But it has led non-technicals to treat change as free so they now feel ok writing specs on the fly in meetings, creating half baked tickets, or changing a button's color every 5 minutes. By making change seemingly cheap, demand for it soared.…

Bull. Smaller changes at a rapid pace allows for feedback. Meaningful feedback, since you get to see and play with the feature. It’s easier to know what you want once it’s concrete.

If you’re deploying continuously to a QA server, there is be no way halfass features get out in prod.

Also, no developer needs to know what everyone is doing, and is impossible to ask for it, since people need space in their head for real life problems and responsabilities, not keep track of the minutia of their peers day to day

Re: The Decline of Usability

#499
post #10

Ubuntu got worse at 18.04. Logging in on desktop now requires "swiping up" with the mouse to get the password box. The "swiping" thing is to avoid problems with unwanted activation when the device is in your pocket. It's totally inappropriate to desktops. Then there's icon mania. I've recently converted from Blender 2.79 to Blender 2.82. Lots of new icons. They dim, they change color, they disappear as modes change,…

>Blender fanboys argue for using keyboard shortcuts instead. The keyboard shortcut guide is 13 pages.

Well to be fair Blender is a professional tool. It is expected that users read the manual and learn the shortcuts, etc. Discoverability is something that should not be optimised for in a tool for professionals like Blender.

Re: The Decline of Usability

#500
post #437
post #274

Earlier quoted context omitted.

Gnome and KDE are both worse than useless - They poison other, useful projects. There is never going to be a unified GUI for Linux; that requires a dictator. KDE tried to provide the carrot of development-ease, Gnome tried to generate some reality distortion, but nobody cared. Carrots don't work. As far as I'm concerned, the experiment is over and it is time to embrace the chaos. Now, this is easy for me to say, I'm…

> embrace the chaos Linux was all about chaos and herding cats until a short number of years ago. It's the "standardisation at all costs" brigade who have killed the goose that laid the golden eggs. It's now far worse than Windows in many aspects. Freedesktop and GNOME deserve the lion's share of the blame, but RedHat, Debian and many others enabled them to achieve this.

Linux GUIs have always been worse than Windows as far as I remember (going back to the mid 90s).
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