From https://github.com/yt-dlp/yt-dlp/wiki/EJS it looks like deno is recommended for these reasons: > Notes > * Code is run with restricted permissions (e.g, no file system or network access) > * Supports downloading EJS script dependencies from npm (--remote-components ejs:npm).
It's fine for this project since google is probably not in the business of triggering exploits in yt-dlp users but please do not use deno sandboxing as a your main security measure to execute untrusted code . Runtime-level sandboxing is always very weak. Relying on OS-level sandboxing or VMs (firecracker & co) is the right way for this.
... Isn't the web browser's sandboxing runtime-level?