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Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

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Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#481
post #343

Earlier quoted context omitted.

Its not an $80 VR headset. The thing that goes around your head is $80, but the expensive part is that phone which you put in the front, which needs a 1440p display (minimum) to avoid the screen-door effect.

If we reject the $80 VR thing lets make it $880 or so, including the cost of a phone. That's still a lot less than the ~$3000 it costs to get a legitimate VR headset plus a gaming PC. Add onto that the fact that virtually everyone is going to own a smartphone anyway, and you can basically eliminate the cost of the phone in there. It's definitely value VR.

Agreed, the only other item that reaches the phone VR price point is Sony's Playstation VR (PSVR). Oculus Rift OC1 and HTC vive is still targeted to developers and high end PC users. The price point is still too high for general consumers when the PC cost is factored in.

Mobile has to lead the way, which Samsung and Oculus did very successfuly with GearVR.

Cardboard was seen as a gimmick and now it has graduated to become a daydream.

This is a positive step for VR.

2016 year of VR.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#482

Earlier quoted context omitted.

>Now, Google is no Samsung, but they're a long way from Apple or even Microsoft on the UX front. Not sure I agree with this. I've been on android for a while, so I'm sure I'm biased, but stock AOSP Android is pretty much perfect for me. Very minimal and aesthetically beautiful, but still powerful and customizable.

I have both a nexus 5 and an iPad. I greatly prefer stock Android. Just yesterday my girlfriend was trying to figure out how to turn her ringer off at night while still being able to hear her alarm. Little tasks like that are trivial on Android but difficult on iOS.

Flipping the mute switch on the side of the phone is difficult?

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#483

And yet not a single hard detail in the article as to why the headline might be true. For going on ten years we've seen the "iPhone killers" come and go, and this article does nothing to tell me why this time it will be different. Perhaps because it won't be. Of what very few details the article outlines, they just go on about nifty hardware. Have we not learned by now that cool hardware still sucks when hamstrung by…

> Now, Google is no Samsung, but they're a long way from Apple [...] on the UX front. Well, iTunes sucks, and it is pivotal in the Apple ecosystem.

I don't think this is true at all. I haven't touched iTunes in a long time. With direct iCloud syncing and direct phone updates, you never have to go into iTunes for just about anything.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#484

Earlier quoted context omitted.

>Now, Google is no Samsung, but they're a long way from Apple or even Microsoft on the UX front. Not sure I agree with this. I've been on android for a while, so I'm sure I'm biased, but stock AOSP Android is pretty much perfect for me. Very minimal and aesthetically beautiful, but still powerful and customizable.

Honestly, in terms of staff UI design cred Android is in better place than iOS right now. With the Sidekick, PalmOS, and then Material Design, Matías Duarte has been consistently at the forefront of mobile UI design. Jony Ive is probably the most brilliant consumer electronics hardware designer in the world, but I have yet to see any indication that he has any idea how to lead a platform UI design project. I had issu…

Matías Duarte has been consistently at the forefront of mobile UI design.

This is a pretty subjective statement. It seems that a lot of Duarte's designs are somewhat derivative. Material extends MS's Flat design. I'm also not sure how much of that is Duarte, its a pretty open secret that Google makes use of some pretty high end digital agencies who aren't allowed to let folks know what they're working on.

WebOS was pretty tacky though an interesting OS design - actually implemented better by LG on their SmartTVs.

The Sidekick may have been his most interesting product but it was completely broadsided by the release of the iPhone and was n't anywhere near competitive to the Blackberry so I'm not sure how innovative it was.

If anything Duarte's had pretty good record for working on products with innovative features but never necessarily ground breaking on UI/UX

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#485

Last week we tried to launch an Android-first app at a major startup conference with 5000 visitors. 95% of the visitors (startups, entrepreneurs, investors, executives) had iPhones. We later confirmed this by looking at the network stats and couldn't believe it. In a country where Android statistically has 80% marketshare. The Android users loved the product, but we failed because we couldn't generate word-of-mouth.…

Actually that shows a big opportunity exists for startups in Android space. Clearly the startup world is not where the customers are due to various reasons. Go where the customers are, observe what they are doing and make something they can use. I truly see a big opportunity. Launching at startup events is wrong unless your customers are them.

Sure, but potential partners and investors want to use your product and try it out. If you have Android-first the only thing you can do is you lend them an Android phone. And then you get 80% feedback on general Android topics and they boot the phone just to try the app and can't determine all its implementation and integration potential.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#486
post #478

Earlier quoted context omitted.

Honestly, in terms of staff UI design cred Android is in better place than iOS right now. With the Sidekick, PalmOS, and then Material Design, Matías Duarte has been consistently at the forefront of mobile UI design. Jony Ive is probably the most brilliant consumer electronics hardware designer in the world, but I have yet to see any indication that he has any idea how to lead a platform UI design project. I had issu…

iOS is in a tough position, the road of incremental changes is coming to an end. The icon-based home screen is showing it's age and will need a revolution rather than an evolution. You can kinda see Apple dipping it toes into the widget arena with the notifications area, yet they're probably hesitant to remake the whole home screen and risk alienating their current users. Tech savvy people won't mind a new home scree…

Age is not a sign that's something is broken. Apples main lead is they need much less hardware to get good preformance which means smaller and longer lasting battery's and better profit margins. Giving that up for a useless status screen is a terrace idea that would cost them 10's if not 100's of billions of dollars.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#487
post #478

Earlier quoted context omitted.

Honestly, in terms of staff UI design cred Android is in better place than iOS right now. With the Sidekick, PalmOS, and then Material Design, Matías Duarte has been consistently at the forefront of mobile UI design. Jony Ive is probably the most brilliant consumer electronics hardware designer in the world, but I have yet to see any indication that he has any idea how to lead a platform UI design project. I had issu…

iOS is in a tough position, the road of incremental changes is coming to an end. The icon-based home screen is showing it's age and will need a revolution rather than an evolution. You can kinda see Apple dipping it toes into the widget arena with the notifications area, yet they're probably hesitant to remake the whole home screen and risk alienating their current users. Tech savvy people won't mind a new home scree…

> The icon-based home screen is showing it's age and will need a revolution rather than an evolution.

Right. Anything can be accessed so quickly a home screen should be more contextual than static app icons.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#489

Earlier quoted context omitted.

I use the Nexus, which runs stock android by default. This new pixel phone will probably also do so, being a direct (ish) google phone. I think its because if the cruft 3rd party OEMs have been adding that google has been making these phones. So, yes, you can buy a device with stock android. It just has to be a google phone, not a 3rd party for the most part.

> I use the Nexus, which runs stock android by default. Is this strictly true if google bakes their apps in (play music etc.)

Sure. You get the extra apps baked in, but the system itself is not being changed.

Re: Behind the Pixel: Google’s First Real Threat to Apple’s iPhone

#490

Earlier quoted context omitted.

As always the most compelling thing about the phone is Google's support - fast releases and minimal carrier bloat. You have a nice list of positives and I'm not disputing them. But the feature list for what is now Googles top phone is underwhelming. 4 GB of RAM is barely adequate - it should be 6 GB like the other Snapdragon 821 flagship. No water proofing? That's the new black. Bottom-facing speakers? Complete regre…

> Including a smoking camera but no optical image stabilization? Make up your mind - is it a digital camera competitor or not? Why does it need OIS if its EIS produces a stabilized image better than anyone else's image stabilization? The feature is image stabilization - whether or not it's done optically or electronically is irrelevant, all that matters is how good the end product is. And DXO's review claims that the…

Your link only talks about video stabilisation, it doesn't appear to even try and examine still image stabilisation and if it is superior to OIS as you claim.

Do you have a link that supports the claims made above? That one simply does not.

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