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Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

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Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#471
post #306

Earlier quoted context omitted.

Idk, kernel anti cheat is a pretty clear sign to me that I should pick a different game to play anyway...

Ironically the only way I would ever consider robust anti-cheet is if the game installed a seperate bootable Linux witch didn't have the encryption keys for my main partition.

you may be on to something here. "you want to play our game, boot it off a usb drive"

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#472
post #54

This is such an amazing accomplishment! Absolutely wild to see Linux basically re-implement Windows and doing it better, while MS is dead set on making everything about their software worse.

The full 16bit support here is a big thing especially given 64bit Windows (now everywhere) dropped it. With old games, there's thousands that are 16bit, and even odd cases where the game is 32bit but the installer for it is 16bit.

32 bit game with 16 bit installer has a lot of examples, to the point that Windows has workarounds for common installers.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#473

Earlier quoted context omitted.

I avoided using Wine (and Linux for gaming generally) for years on the sole basis that I assumed what they were trying to do was impossible to do well. Occasionally I’d try wine for some simple game and be impressed it worked at all, but refused to admit to myself that it was something I could rely on. (This was many years ago and I freely admit today that I was wrong.)

With Proton especially, which is WINE really optimized with all of the right options and a few other things, I play literally any game on linux and never worry about support. It hasn't steered me wrong yet in the last 3 or 4 years I think.

It has gotten to the point where I just skip buying games that don't work under proton, and there's really very few that I've missed.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#474
post #363

Earlier quoted context omitted.

Also a big part of the marketing for the SteamMachine/SteamDeck/SteamFrame is that it has a desktop mode and can be used like a pc, so i think they also have an interest in that

i didn’t buy a steam deck since so i can run Microsoft Office. i like that there’s freedom to open up desktop mode to tinker / install 3rd party software, but not to use it as a business machine.

I just talked about using it on Desktop mode like a PC. I never said anything about doing business on it or using it as your Work PC.

Even the announcement "trailer" of the steammachine showed it getting used on a Computer monitor with mouse and keyboard in desktop mode. They even said they want to improve the "Desktop mode only" experience iirc and for there more apps than just games are important.

And i personally probably wouldnt have bought a steamdeck if it wasnt possible to just go into desktop mode and do whatever.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#476
post #337

Earlier quoted context omitted.

Why would Microsoft ever do that? WSL is already there for the folks that want to play with Linux.

For a while it seemed like Microsoft wasn't taking Windows seriously as a product. And the easiest way to cut costs on that is to use a solution someone else is building and maintaining. They did retire Internet Explorer in favor of a Chromium browser, so it wouldn't be unprecedented.

Edge has lots of features on top of Chromium.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#477
post #432

Earlier quoted context omitted.

Yes, I do. It just means that you have to manually "recharge" your Steam wallet when it runs low. That's some effort, but it limits the possible damage if something goes wrong.

How do you "recharge" you Steam Wallet? Gift cards, I assume?

Paysafe cards. A store near me has them.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#478
post #360

Earlier quoted context omitted.

Wouldnt it be possible to extract the files you need and sort of "repackage" it for linux? I have no idea how electron apps look "internally" but it doesnt sound too bad. Sort of like you can unzip .deb files and use them somewhere else, if what i heard was correct (never tried it myself)

If the Electron app is pure JS with no native extensions it can be doable. However, many Electron apps contain platform-specific js code, since features for stuff like Dock on Mac and Taskbar icons on Windows differ. Electron apps like Notion also contain native extensions - compiled C/C++/Objective-C code that are platform specific. For example in Notion, we use sqlite via better-sqlite3 (potentially replaceable sin…

Thank you for the thorough reply :)

I really like the comments on HN, they are very often really interesting and you actually often learn something new that actually matters.

Re: Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains

#480

Earlier quoted context omitted.

Outlook is now basically an Electron app, they've deprecated the old desktop Outlook in favor of a port of the web app to desktop, so it's basically just Excel remaining.

Yeah, that's because Microsoft can see the writing on the wall. They don't want Windows to die, but they know the whole OS is at a point where it's probably inevitable that it will. Developers don't want to use Windows anymore. They all want to run Linux because servers do. Ballmer was right about one thing: It was about the developers. Microsoft can't compete with Chrome at the K-12 level. A Chromebook is a fraction…

> Developers don't want to use Windows anymore.

I mean, did they ever?

I've been programming just since ~2010, but I've only ever saw majority prefer macs due to hardware (with exception being late intel macs) and linux on the regular PCs.

With exception of game devs, I've not seen person who _happily_ defaults to windows, not due to fact that they have to because of company policy or because company is too cheap for an Apple device.

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