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Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

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Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#471

Earlier quoted context omitted.

But how does his family deal with him being essentially uncontactable for huge swaths of time for multiple days? Did I ever say everyone has to conform to my worldview? He said his preference. I asked a question about his use case. I stated my preference. That's it

Not the OP but I’m surprised you are surprised this much. In our 2-person family there are times where me and my wife spend an entire evening, sometimes even a full day or two independently doing whatever hobbies we have. We both appreciate the ability to hyper-focus when we like. It’s very easy to “deal with” too: you just continue your life until the other one becomes available. What is so wrong about it? You are n…

I didn't say anything was wrong with it, I was just curious how it works?

But also I guess I assumed a "fam" is more than just a spouse. Sure if it's only one other person you live with, then you're probably not needed any time. Idk I'd still rather watch a movie together, but that's just me

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#472

Earlier quoted context omitted.

how didnt porn run this over? honestly porn did advances the internet because it, and gaming, was THE usecase for most people. youtube etc wasnt there at the time it was porn and games. And porn and games should be the reason why VR shall sell

Apple Pro has an advantage of having no controllers to get in the way of holding your joystick. I am waiting for the 2P version which replace your partner’s image with somebody else’s.

Meta quest does the same thing…

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#473

Earlier quoted context omitted.

I want to believe you but until the price range becomes below $1000 or so there’s virtually no market. It’s a toy. People don’t need a teleportation device. It’s fun to play with, like a toy. It doesn’t really solve enough of a “real” problem to justify the current cost. It’s also too expensive to be given as a holiday or birthday gift by most family members. I believe the “just give it a few years thing” but only if…

> Until the price range becomes below $1000 or so there’s virtually no market. It’s a toy. People don’t need a teleportation device. It’s fun to play with, like a toy. It doesn’t really solve enough of a “real” problem to justify the current cost. This argument seems valid to anyone that hasn't browsed "The Sharper Image" catalog in the back of an airline seat, or even the "high end" showroom at a Best Buy. There's b…

Well you need something entertaining to do with it. Right now the use cases seem to be just looking at pictures and watching videos alone. Or extending your computer monitor. There isn't even that much 3D content. Nobody really seems to care about movies and shows being in 3D. It's basically a $3000 portable monitor. Not entertaining.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#474

Earlier quoted context omitted.

Your fam doesn't find it weird when you're strapped into a slightly smaller Daft Punk helmet for 2 entire days, just taking breaks to eat and do basic hygiene? Maybe you can say it's the best movie watching experience ever. Id rather watch a movie on a $20 TV from Craigslist with my wife. Even if she hates it, we bond over it and that matters more, imo

Most people would not see any problem in spending 8 hours over two days enjoying an activity by oneself. I can guarantee that if you watched 5 minutes of Dune or Gravity on your $20 (or $2000) TV and then on an AVP, you would say: “Oh, I see.” I’ve randomly paused in those movies (and Kill Bill, and others) just to marvel at the artistry of the cinematographer. The device provides a unique and, frankly, stunning visu…

I'll try it then. I know my family will find it weird. Glad yours don't!

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#475
post #53

A counter point on premium VR headsets. They are teleportation devices. I've used every popular VR device, but one Vision Pro experience stood out - 'The Haleakala environment'[1] It was literally like being transported there. I know because I had been in that exact spot a few years before. I have a rich visual memory which served as reference, and no exaggeration, it felt like was there. I was immediately in tears.…

I’ve “teleported” to several places including Mars. Imo it was just about the same experience as looking at some big pictures at a museum.

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Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#476
post #83

IMHO: the AVP is a DevKit that is sold to consumers. But more polished then the typical DevKit. But looking into the past and seeing how many people where eager to buy GoogleGlas/Oculus Devkits, why shouldn’t a brand like apple decide to push out a devkit as high price consumer device, instead of trying to keep a devkit for a upcoming product a secret? I’m still wondering what direction the product can and will take…

I disagree, given Apple’s marketing around it, features like Persona FaceTime, and integrating spatial camera shooting on iPhones. But even if it were true, it’s also failing as a devkit, given how few devs are interested in it.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#477

Earlier quoted context omitted.

how didnt porn run this over? honestly porn did advances the internet because it, and gaming, was THE usecase for most people. youtube etc wasnt there at the time it was porn and games. And porn and games should be the reason why VR shall sell

TBH I feel like if I am into VR porn then I am definitely addicted and I'd need help from professional. Usually porn is like a quick dopamine hit, or a quick release for a biological need. For VR, you'd beed to be really really into porn, to spend all the setup time AND then still be in the mood ...

[deleted]

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#478

I suspect these newer headsets have struggled because of walled gardens and crazy pricing, and thus lack of developer interest. The Oculus DK2 was just a second monitor, amazingly simple and fun to develop for. One of the most developer friendly devices I worked with. Oculus CV1 proprietary driver, forced experience, worsening SDK and dropping linux basically killed the device (and VR) for me, even before fb got thei…

I ordered my DK2 a few hours after it got announced. The FB take over was between the release of the DK2 and the CV1 and with the CV1 (and the FB takeover) came that terrible Software.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#480
post #53

A counter point on premium VR headsets. They are teleportation devices. I've used every popular VR device, but one Vision Pro experience stood out - 'The Haleakala environment'[1] It was literally like being transported there. I know because I had been in that exact spot a few years before. I have a rich visual memory which served as reference, and no exaggeration, it felt like was there. I was immediately in tears.…

I’ve “teleported” to several places including Mars. Imo it was just about the same experience as looking at some big pictures at a museum.

In this case the emotional experience is likely because the person was physically there before and his brain was filling in the gaps.

Not saying it’s not a a great experience..

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