Couldn't help but contrast this to another item on the front page.. the irony of video game streamers making many times more than the lifetime earnings of Nobel Prize winners :)
Twitch source code and customer data has reportedly been leaked
471–480 of 617 posts
Re: Twitch source code and customer data has reportedly been leaked
#472Earlier quoted context omitted.
Number 1 is Critical Roll. Their website lists 24 employees (many of whom are professional actors), and I’m sure there’s more behind the scenes. Salaries add up quickly.
I'm pretty sure that Critical Role isn't the main income for most people. Also: 4.8M/24 people is still 200k per head. Even if you assume that various costs take 50% of the revenue, they're all still making 6 figures for a thing that's pretty much a side hustle for most of them.
As a point of comparison, a talented voice actor can gross around $125k per year, working from home as a freelancer. I don't feel that the Critical Roll actors are being overcompensated at all.
Re: Twitch source code and customer data has reportedly been leaked
#473Earlier quoted context omitted.
My guess is it was an disgruntled employee who took a copy of all this data.
Theorypothesis: the pre-Amazon acquisition company had very informal access controls, and Amazon is known for limiting how much change it imposes on acquisitions, so didn't know about this or didn't change to a more corporatey way of controlling access.
Re: Twitch source code and customer data has reportedly been leaked
#474Earlier quoted context omitted.
>It's not really materially different to paying Disney millionaires to go watch the latest Marvel movie. I feel like it's substantially different, you are paying Disney the money to watch the movie, you don't really care about the actors or other people who worked on it. On the other hand, twitch users pay for the sake of paying money, it's closer to something like strip clubs.
I mean....sure, I guess, if you're only talking about the top 10 or maybe top 200 streamers. My favorite twitch streamer, 'x5_pig' (996th highest earner on twitch) only grossed $186,000 over 24 months, and lives in a fairly HCOL area in Australia. I'm happy to give him $5 or so to help make sure that he continues to stream an EOL game, Starcraft2. Sure, he has other revenue streams as well but I can only imagine the…
https://www.ato.gov.au/business/primary-producers/in-detail/...
Re: Twitch source code and customer data has reportedly been leaked
#475https://www.twitchearnings.com/
Re: Twitch source code and customer data has reportedly been leaked
#476Earlier quoted context omitted.
That is literally the top earner in the community made up by a team of people. The media/VC etc community has been hyping e-gaming as the new sports domain. That said the top salary for a sports player is $168M / year for one player (Lionel Messi) and number 99 is $35M/year (source: https://en.wikipedia.org/wiki/List_of_largest_sports_contrac... ) It really shows how much of a step change there is between the sports…
Note that streaming is a completely different revenue source than esports earnings. Top esports earners might not even stream at all.
Re: Twitch source code and customer data has reportedly been leaked
#477This is somewhat hilarious. Just 5 days ago I was complaining about Twitch’s new "Only verified users" setting which requires me to give them my phone number. One of the reasons I said I’ll not do that was "hacks, leaks". And now this. Sure, I’ll give you my phone number to add TOTP (Why even?) after I’ve just been shown how secure that data is.
I don't really get this. My phone number is apparently already known by every scammer and spammer on earth, which is why I never answer calls from people I don't know, so what am I losing? Meanwhile, Twitch has had a significant bot spamming problem.
The only scammers who know my number are my phone-provider and my mom. Other scammers either never call me, or just don't know the number. Protecting your number is possible.
> Meanwhile, Twitch has had a significant bot spamming problem.
Which can be solved without this. The bot-problem is more about people not using the existing tools well and twitch sucking in their handling. Adding another features they won't use will not make anything better. Especially as the phone-number only rises the bar for bots.
Re: Twitch source code and customer data has reportedly been leaked
#478Earlier quoted context omitted.
Number 1 is Critical Roll. Their website lists 24 employees (many of whom are professional actors), and I’m sure there’s more behind the scenes. Salaries add up quickly.
I'm pretty sure that Critical Role isn't the main income for most people. Also: 4.8M/24 people is still 200k per head. Even if you assume that various costs take 50% of the revenue, they're all still making 6 figures for a thing that's pretty much a side hustle for most of them.
The most amazing Critical Role fact might be its creation was indirectly financed by Youtube/Google :o. Felicia Day knew all of those guys and about their private DnD game, she invited them to film few episodes for her YT channel "Geek & Sundry". Channel started with $1Mil advance from YouTube Original Channel Initiative, one of the rare if brief successes.
Re: Twitch source code and customer data has reportedly been leaked
#479https://www.twitchearnings.com/
I can't help but love the fact that PaymoneyWubby (a fat ginger nerd who makes interesting content, at least on youtube) makes more than pokimaine and Amouranth whose primary feature seems to be young, attractive, and female. Perhaps there's a tiny bit of justice in the world.
Re: Twitch source code and customer data has reportedly been leaked
#480Earlier quoted context omitted.
The problem isn't the product. I was going to compete with Steam at one point and we had objectively better systems and a better client. The problem was the critical mass issue - no users, no publishers, neither want to join without the other. Amazon will definitely get publishers but will users join? That's not a given.
You just answered your own question. > no users, no publishers, neither want to join without the other > Amazon will definitely get publishers but will users join? Well, the publishers will be there. If users have a reason to go there over Steam, they will. Amazon will lock in a few exclusives, people will start to come over. Who knows, maybe there will be some way to verifiably move your Steam library over to an Ama…
The library is the #1 reason people stay in Steam. Lots of people just buy games in other places and just add it there.
Amazon could, for example, offer different royalties (say, 10% instead of 30%) for publishers willing to have their old games "moveable" to Amazon's hypothetical new platform and I bet a lot of studios would take the deal. This is not unheard of: it's how Apple does iTunes Match.