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Apple MacOS 12 (Monteray) and up
Microsoft Windows 10 and upI spent a year designing a low profile, minimal mechanical keyboard
461–470 of 688 posts
Re: I spent a year designing a low profile, minimal mechanical keyboard
#462Re: I spent a year designing a low profile, minimal mechanical keyboard
#463Does anyone make a keyboard that goes in the opposite direction? I’ve been looking for a keyboard with stiff springs and large bubbly keys, in the style of late 70s/early 80 terminals. The best I could come up with are higher profile key caps with rounded corners, which aren’t quite what I’m looking for.
You would like one of the Unicomp keyboards. They're made by IBM folks on old IBM hardware, so it's basically a modernized IBM M Series Buckling Spring keyboard. Very affordable, with color and key combo options. https://www.pckeyboard.com/page/SFNT
More Space-cadet than Model M.
Re: I spent a year designing a low profile, minimal mechanical keyboard
#464It's a beautiful keyboard, no doubt, and I'm sure a lot of care and thought went into making it. For me, having no page up/down buttons (and you do have space for them), is a deal breaker. I can forgive the weird mac-like squiggle button on the top left although it's completely useless to me (and most people I assume), but not the lack of Page Up/Down. I actually use those.
I'm not sure what you're referring to by "mac-like" squiggle button. The button to the left of the 1 is the standard button on both EU and US keyboard layouts. As a programmer, I'm using ~ daily. I don't use the § which is standard on EU layouts, but it is commonly used in the legal profession.
> The button to the left of the 1 is the standard button on both EU and US keyboard layouts
It's very different on different standards and different languages of those standards. Mac UK and ISO UK are completely different, Mac US and ANSI are similar so I'm guessing you are using an ANSI layout.
> As a programmer, I'm using ~ daily
On UK ISO ~ is to the left of the return key i.e the majority of keyboards in the UK, not the 1 key (aha pun) which is where ANSI puts it.
The OPs keyboard is a Mac UK layout (most easily identifiable by the completely difference positions of @"\#~`), so the GP's comment is fairly accurate, weird mac squiggly thing indeed. They should really consider offering an ISO layout unless they are only targeting Mac users.
[0] https://en.wikipedia.org/wiki/Section_sign#Keyboard_entry
Re: I spent a year designing a low profile, minimal mechanical keyboard
#465This is the first qwerty mechanical keyboard I've seen with four keys to the left of the spacebar, properly mimicking a MacBook layout. I'm far from a connoisseur in the space, but I have done some serious looking. Thank you thank you thank you. As others have mentioned, the Teenage Engineering influence throughout is evident and welcome. I've long wished they would take a stab at an OP-1y TKL. While I don't love the…
Re: I spent a year designing a low profile, minimal mechanical keyboard
#466Earlier quoted context omitted.
Isn't this kind of a "point of view" thing? Backspace does add a space backwards. If there was a character there, it gets replaced with a space. :D
That's not true though. The remainder of the text buffer is shifted. It really is a deletion and not an addition.
Re: I spent a year designing a low profile, minimal mechanical keyboard
#467This looks fantastic! A thought-experiment that may interest you coming from someone (me) who already has happily spent several hundreds of dollars on mechanical keyboards and uses them every single day: Let's imagine the keyboard could be bought today as-is with a simple "Buy Now" button and price was no concern. The two main reasons I would _still_ hesitate to hit that button are: 1. I absolutely and undoubtedly ne…
> 2. I wish there was a 'blank' version with zero typography anywhere. Just all black. I touch-type and have not looked at my keyboard in 15 years. If you don't look at it, why do you care if it has typography? (that's an honest question, not a rhetorical point dressed up as a question)
This podcast talks a bit about the visual system's role in focus:
https://hubermanlab.com/dr-emily-balcetis-tools-for-setting-...
Re: I spent a year designing a low profile, minimal mechanical keyboard
#468Earlier quoted context omitted.
This is becoming a trend on HN where top comment points calls out the criticism in a thread. I personally feel there is nothing negative about critique and one of the reasons people broadcast their work here is to receive more feedback on it. Not every showcase automatically deserves a compliment. I think we should respect people for their opinions and the danger of applying negative pressure to criticism is we creat…
> This is becoming a trend on HN where top comment points calls out the criticism in a thread. This is because some people have discovered that it's a great way to emotionally manipulate others into upvoting that comment out of guilt - the structure of this kind of comment is designed to bypass the logical reasoning centers of the brain and cause an emotional reaction. (I saw another comment a few weeks ago that had…
If you look at my account age and number of comment upvotes you'll see that I don't care about comment upvotes at all and have never made any effort to increase them.
My original comment was to highlight that I think the ratio of positive to negative feedback for what is an impressive effort by an individual seems unbalanced. There's lots of negative feedback and very little positive feedback.
I think positive feedback is important - it's good to know what you're doing well in addition to what you're not doing well.
As someone who has designed a product from scratch before I also think it's incredibly easy for people who haven't gone through that process to underestimate the time and effort involved.
Re: I spent a year designing a low profile, minimal mechanical keyboard
#469What's the point of all the effort of having it be low profile when there's a giant rotary control knob sticking out?
> Note that, unlike the other measurement I was able to find online, this measurement was from the start of the keypress instead of the switch activation. This is because, as a human, you don't activate the switch, you press the key. A measurement that starts from switch activiation time misses this large component to latency. If, for example, you're playing a game and you switch from moving forward to moving backwards when you see something happen, you have pay the cost of the key movement, which is different for different keyboards. A common response to this is that "real" gamers will preload keys so that they don't have to pay the key travel cost, but if you go around with a high speed camera and look at how people actually use their keyboards, the fraction of keypresses that are significantly preloaded is basically zero even when you look at gamers.