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Oculus Quest 2

oculus.com

461–470 of 591 posts

Re: Oculus Quest 2

#461

Earlier quoted context omitted.

What is it with HN and trying to read between the lines so hard? There's literally an Oculus Store app store for quest games. Probably they are just making money on game sales, like every other game console has for 35 years.

I’m skeptical the Facebook would bother to invest so many billions into VR just for the chance of being part of the competitive game console market. It makes sense to think about how it fits into the long-term strategy for their main cash cow, ads. If there’s a future where internet/app usage hours shift toward VR, Facebook doesn’t want to be left in the dust like Myspace when users switch to a new social network. Ev…

Because they need their own platform.

They are currently piggybacking on top of either android or ios. Which means they are at the whim of other powers.

With a platform they are much more in control, and able to tap into a much bigger revenue stream.

Re: Oculus Quest 2

#463

Earlier quoted context omitted.

Really though? Facebook makes money by displaying targeted ads to users. What data from the Quest is being used to target ads? I’m not familiar with anything related to this in Facebook’s product for ad buyers, and can’t think of anything particularly useful that they could be doing. You could think of Oculus as an effort to increase the amount of user attention inventory Facebook has in supply to rent out to adverti…

Data from a VR is extremely useful. First it measures your fitness level. Those devices have high quality acceleration and gyroscope sensors. They could know your visual and acoustic acuity. They measure what games you play, for how long, at what time. With these data and processing done by AI created by engineers they can extract and know more about yourself than you do. We know from Snowden that places like the NSA…

Currently VR data is not very good for anything really yet, because we have no scalable way to understand it.

"raw" VR data is about 10 megabytes a second of black and white infrared video.

plus audio and position data of either controllers or hands.

After its been processed it can give you a sparse pointcloud of your living room (which is not overly bad) but thats not something thats done by facebook, yet. With a bit more work you could get a dense pointcloud.

Unlike AR which will need a bunch more processing on device to get position and geo data, VR is mostly just slam

Re: Oculus Quest 2

#464
post #423

Earlier quoted context omitted.

It's amazing how shortsighted & wrong one smarmy glib post can be. Valve is kicking ass, leading massive technical charged doing great & fantastic work with none of the typical Service-as-a-Software-Substitute slimeware that everyone else keeps falling to. Great novel hardware with very high bandwidth & compelling input, best if not only useful end user drivers out there as we see with projects like Monado XR that ar…

That's an interesting take. I don't follow the VR market at all, but from my perspective Valve has been resting on their laurels for years. I've read that gaben just sits in his office playing DOTA 2 all day. Until I read your comment I would never have considered describing Valve as "kicking ass". From where I sit they've basically done nothing innovative since Half Life 2.

They are no longer interested in making games.

They are steam's landlords and hat makers, that's pretty much it.

Re: Oculus Quest 2

#465

Earlier quoted context omitted.

At this point it's clear that Facebook have "won" VR. At least for the current generation that's mostly focused on gaming. The original Oculus Quest is already really good, and was constantly sold out for almost its entire lifetime, and now Facebook are selling a near-4K resolution headset with a top-of-the-line Snapdragon XR2 for $299. I have been considering starting an open firmware project for the Oculus Quest 2…

Interested! I’m really passionate about VR/AR and would love to work on something in the space. Currently an undergrad. How can I contact you?

Ping me at my HN username at gmail with your resume and I can forward it to oculus recruiters.

Re: Oculus Quest 2

#466
post #426

Earlier quoted context omitted.

Valve is hilariously stagnant. The Steam windows app went ignored for nearly a decade until Epic came in and started eating their lunch. The mobile app looks like a contracted out app from 2009. Seriously, go download the mobile app. Half the products or ideas they’ve come up with abandoned, never release, or are mediocre. They lack any clear vision, strategy or direction as a company. They seem like they would just…

What stodgy complainy whininess. I can play 60%+ of games on Linux because Valve cares way more than anyone else. Big Picture works great for a console like experience far better than anyone elses. Valve Controller let's practically any game under the sun be couch & controller playable. Remote Play, then Remote Play Together, now Remote Play Tablet blow everything else out of the water. I'm sorry the you doesn't meet…

Anyone who says Valve is resting on their laurels clearly hasn't tried Half Life: Alyx. They've sigularly pushed VR further than all the other games and experiences out there combined.

Re: Oculus Quest 2

#467
post #406
post #400

Earlier quoted context omitted.

Just make a throwaway Facebook account, then. That's what I did for my Quest and it works fine.

They very explicitly said it has to be a “real name” account. Enough to make me question the strategy of a throwaway account. I bet they’re going to match your credit card against your FB profile to see if your account is authentic. At the minimum they’re going to require you to create an account with your real name. The whole thing is sickening to me. Congress should unwind the Oculus purchase ASAP.

I do wonder how deep Facebook's tracking goes. I deleted my old account. A couple of years later, I had to make another one to advertise a new product I'm working on. I used my real name because it was tied to my FB advertising account, but I added no friends and shared zero details except for my address (again, required for the ad account).

Facebook's friend recommendations since then have been hilariously wrong. I thought they'd just track my location or use some complex algorithm to match me to old friends. But they don't seem to have a clue about any of it.

Re: Oculus Quest 2

#468
post #426

Earlier quoted context omitted.

Valve is hilariously stagnant. The Steam windows app went ignored for nearly a decade until Epic came in and started eating their lunch. The mobile app looks like a contracted out app from 2009. Seriously, go download the mobile app. Half the products or ideas they’ve come up with abandoned, never release, or are mediocre. They lack any clear vision, strategy or direction as a company. They seem like they would just…

What stodgy complainy whininess. I can play 60%+ of games on Linux because Valve cares way more than anyone else. Big Picture works great for a console like experience far better than anyone elses. Valve Controller let's practically any game under the sun be couch & controller playable. Remote Play, then Remote Play Together, now Remote Play Tablet blow everything else out of the water. I'm sorry the you doesn't meet…

>I can play 60%+ of games on Linux because Valve cares way more than anyone else.

I'd give Valve money JUST FOR THIS ! Thank you Valve - Keep kicking ass. No I'm not a fanboy I didn't even play Half-Life.

Re: Oculus Quest 2

#469
post #431

Earlier quoted context omitted.

No, advertisers do not "get access" to that data. They get the ability to target ads against people who match some characteristics. Facebook's business is literally built on advertisers inability to access that data. If they had access, advertisers would advertise elsewhere and Facebook wouldn't get a cut.

Which is in itself a huge problem in democratic societies as demonstrated e.g. by Cambridge analytica. I think the potential harm that this business model produces and the power it gives the companies who deploy them, is something our formerly nice working systems didn't really price in when the seperation of powers was invented. So while protection of privacy is always also the right of one individual, I think it is…

CA actually did get access to user data because they abused a loophole in the Facebook app API that let them grab all the details of not only people who used the app, but also every single one of their friends. They were also using data given to researchers by Facebook as part of a collaboration.

Re: Oculus Quest 2

#470
post #404

Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.

At this point it's clear that Facebook have "won" VR. At least for the current generation that's mostly focused on gaming. The original Oculus Quest is already really good, and was constantly sold out for almost its entire lifetime, and now Facebook are selling a near-4K resolution headset with a top-of-the-line Snapdragon XR2 for $299. I have been considering starting an open firmware project for the Oculus Quest 2…

> At this point it's clear that Facebook have "won" VR.

Eh, it doesn't look clear at all to me. It looks like its main advantage is slightly higher resolution than Valve Index and wirelessness. On the other hand from what I read Quest 2 only now will finally get 90Hz - this is what even old Vive provided. And Index goes beyond that - up to 120 and 144Hz. Also I wonder how Quest's screen quality compares to Index, besides resolution and refresh rate - couldn't find any information about Quest's field of view, pixel persistence or fill factor. And with Facebook behind Quest, I consider Index to be cheaper - I'll take $999 any day over $299 + my data.

I'd say it's hardly a clear "win".

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