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My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

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Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#451
This is a very cool game. It's worth continuing to work on it. Here's some thoughts: * it's hard to tell when the moves have been charged up or not. It would be better if you could visually indicate when these are/aren't charged. * The idea of including a quiz into the game is pretty neat. If you could make the question set configurable it would be better as your users could study whatever they are interested in studying * The "you win" page is a bit anti-climactic. Can you make this a bit more exciting?

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#452
post #262

This is really neat. I'm happy that you're encouraging your son to program at such a young age. It really helps to build computer skills to immerse yourself from your early years. I started learning programming using QBasic on my computer at the age of 6. I now know several programming languages and am the go-to person in my friend group for computer help of all kinds. I wish your son the best on his adventures in le…

What do kids learn these days as their first programming language?

Usually starts with "Scratch" at a very young age. It's block based drag n drop programming.

Here's the path my son followed: https://news.ycombinator.com/item?id=42313045

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#453

I just beat the pounder monster AND got all the math questions right EVEN the division ones and the arithmetic ones where you had to carry a one, so THE GAMEY GAME has me feeling pretty good about myself today.

haha that's awesome!!

pounder monster is my favorite animation

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#454
post #451

This is a very cool game. It's worth continuing to work on it. Here's some thoughts: * it's hard to tell when the moves have been charged up or not. It would be better if you could visually indicate when these are/aren't charged. * The idea of including a quiz into the game is pretty neat. If you could make the question set configurable it would be better as your users could study whatever they are interested in stud…

Improving clarity around charging is on his plan. Its a big issue with the current version.

I'll show him your feedback about the end-game. He was just excited to use document.write()'s side effect of blanking the page if it was the first use of the function. Partly he just wanted to do it because I told him we don't use that function anymore.

Appreciate the feedback!

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#457

I'm sure you've gotten a lot of good feedback, but a personal message for your kid: I am well into my adulthood, but I started programming from a similar place way back when. I was probably 12-13 when I was self-studying HTML/CSS/JavaScript. Today the web tech stack is way more complicated than it was when I was a kid, but its also way more capable. You can do so much with it now that was a dream - I was into pokemon…

> I was into pokemon as a kid and wanted to make a "fan site", which is what got me learning

Oh wow, this reminded me... I was also ~12, maybe a bit younger, I don't know exactly.

I wanted to build my own Neopets, using Dreamweaver! I was making page after page, so I could link them together.

Stuff like: "home.html" -> "acara.html" -> "feed acara.html" -> "home after feed acara.html"... I didn't understand how people could make something like Neopets!?!

Luckly my older brother gave me some tips. But yeah, that started off my journey, as well as Game Maker!

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#458

I just beat the pounder monster AND got all the math questions right EVEN the division ones and the arithmetic ones where you had to carry a one, so THE GAMEY GAME has me feeling pretty good about myself today.

haha that's awesome!! pounder monster is my favorite animation

After he's done with v2, might I propose...

THE GAMEY GAME 3D ??

https://threejs.org/

I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today.

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#459

I'm sure you've gotten a lot of good feedback, but a personal message for your kid: I am well into my adulthood, but I started programming from a similar place way back when. I was probably 12-13 when I was self-studying HTML/CSS/JavaScript. Today the web tech stack is way more complicated than it was when I was a kid, but its also way more capable. You can do so much with it now that was a dream - I was into pokemon…

I was thinking HtDP is better at teaching for people with no pre-knowledge than SICP; obviously both are very similar.

Do you have an opinion?

Re: My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback

#460
I love this game!

Like others, this morning is rough! Had a late night testing metal deposition machine software. (Tjat went well except for me bumping an e-stop, which killed a test I will be running again tomorrow. Just great!

Any hoo, I was grumpy looking for something to get my brain working and bump into a great game chock full of charm.

Others have expressed my feedback very well. What enemy is thinking is a nice touch! And the art!

Reminds me of both old Internet, filled with fun works like this

, and

Goofy games my peers and I would exchange at school! Mostly we used BASIC, sometimes LOGO.

Big grin over here. Stay cool kiddo. You got great parents.

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