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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#451
post #427

Earlier quoted context omitted.

Have you tried/considered the screen extension feature in the Windows 10 Anniversary Update?

Huh, I never even knew about this. I guess you mean this under the title "How to Mirror Your Windows 10 Screen to Another Windows 10 Device": http://www.laptopmag.com/articles/turn-windows-10-pc-into-wi... I wasn't able to get it working yet, though.

I haven't used it myself (no second Windows 10 PC), but that sounds correct.

I believe it's designed to let you use your Surface as an external monitor with pen/touch support for another Windows 10 PC.

Re: Microsoft Surface Studio

#452
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

Microsoft was never in a prime position to succeed in Mobile. I'm not sure why you think this, but it's probably related to their European market share numbers that placed them close to iOS market share numbers in certain markets. What people, that use these insignificant metrics, fail to realize is that these market share numbers were composed of cheap devices that had very little, if any, margin. In fact, Microsoft was probably losing money by selling all of those cheap devices for less than what it cost to make them.

Microsoft lost Billions in mobile and never were able to gain any traction with their platform. There comes a time when you need to stop the bleeding and move on. Only a fool would continue pumping resources and money into a venture which has never returned a profit or market share.

Re: Microsoft Surface Studio

#453
post #358

Earlier quoted context omitted.

"The screen. Clearly that is the thing which makes this announcement. For me, the 3:2 aspect ratio is so more reasonable for computers than 16:9. And having a zillion pixels is wonderful although my CAD package (TurboCAD) still doesn't deal well with the high DPI screen off the Surface Book, I'm sure it would look silly on this machine." It may interest you to know that there is a reasonably priced 1:1 aspect ratio m…

That is pretty cool. Oddly enough something I've been thinking about would be a high dpi "ribbon" screen, something that is perhaps 14 - 16" wide by 3 - 4" tall. To sit just behind my nice mechanical keyboard. That screen would have application specific tool bars with large icons and easy to tweak controls (sliders, buttons, etc). That would allow me to give over my "big" display to the project workspace, whether it…

These exist and they are called "bar type displays" and are usually used for gate information in train terminals.

NEC has a fairly inexpensive one that you can buy on amazon for $675[1]:

Nec Display Multisync X431bt Digital Signage Display

... however the resolution is relatively low - 1920x480

There are others that are in the 4k range but I can't find the link right now ...

[1] http://www.necdisplay.com/p/large-screen-displays/x431bt?typ...

Re: Microsoft Surface Studio

#454

Earlier quoted context omitted.

As an Apple (Mac Pro, MacBook Pro, PowerBook, PowerMac G5) user for 15 years, of photo processing & inDesign layout, I agree. XCode & iOS development is going to keep me on Apple for now, though, but the Linux subsystem for Windows is really appealing. The BSD Unix environment is the whole reason I went with Apple in the first place. OS X is basically a Unix workstation & perfected anything the Linux desktop wanted t…

"Linux subsystem for Windows is really appealing." Have you actually tried it out? I thought nobody anymore believed in this after the first versions came out and people actually had a chance to try it in action. There are endless amounts of bugs, unimplemented features, complications between 2 filesystems, permissions, applications etc. When MS announced this I was pretty hopeful. Not that I would change my dev-comp…

Most binaries run really well. A lot of the stuff that didn't work in the first preview has since been fixed (like tmux, 24bit colors in bash etc.). Plus you can now call linux apps from windows with bash -c and call exes from bash which makes cross platform development amazing.

Re: Microsoft Surface Studio

#455

Earlier quoted context omitted.

As an Apple (Mac Pro, MacBook Pro, PowerBook, PowerMac G5) user for 15 years, of photo processing & inDesign layout, I agree. XCode & iOS development is going to keep me on Apple for now, though, but the Linux subsystem for Windows is really appealing. The BSD Unix environment is the whole reason I went with Apple in the first place. OS X is basically a Unix workstation & perfected anything the Linux desktop wanted t…

"Linux subsystem for Windows is really appealing." Have you actually tried it out? I thought nobody anymore believed in this after the first versions came out and people actually had a chance to try it in action. There are endless amounts of bugs, unimplemented features, complications between 2 filesystems, permissions, applications etc. When MS announced this I was pretty hopeful. Not that I would change my dev-comp…

WSL is still in very early beta. It works amazingly well when you consider how early this project is.

Windows NT has done a good job supporting multiple APIs/subsystems in the past. Windows NT for example does a perfectly good job with the Win32 subsystem - software targeting Win32 for '95, '98, etc. still works on Windows 10, perfectly, despite being a totally different kernel.

Re: Microsoft Surface Studio

#456
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

What is going to set Microsoft apart in mobile at this point? The fact that you probably can't answer that is why Microsoft is still at the drawing board. One day they will return to the mobile world, probably next spring; but for now launching a good smart phone, even a great smart phone, that lacks the eco-system of Apple and Google is DOA unless it has something else appealing about it. I suspect the "Surface Phon…

That's some pretty optimistic thinking. Unfortunately, you just don't come back into a market after getting beaten badly and exiting with your tail between your legs. They have no developer support and UWP has, for the most part, been a failure if you judge its lack of adoption as a metric - where exactly are all of the UWP apps?

As for Microsoft "striking" when they get the software right - I couldn't tell if you were joking or not. There's nothing that Microsoft could ever announce that would ever make them relevant in mobile.

Re: Microsoft Surface Studio

#457

Earlier quoted context omitted.

This. I think this is why they are pushing UWP and convincing more people to build apps for Windows 10 using it. If this strategy succeeds, they'd have everything in place for a relaunch. It would be so seamless for developers to support Windows 10 Mobile, they'd just do it.

Actually I strongly beleive the Linux subsystem in Windows 10 will be used on The next Windows Surface/Phone to accommodate Android apps and the android market. Then UWP will demonstrate its performance and Graphic API advantage. Hell Microsoft could even import android projects into UWP projects through the flexibility of CLI if they really wanted to.

That's a pretty silly belief. MS failed at running Android apps. They also failed with their attempts to port iOS apps to their platform. In fact, all of those "bridges" have been burnt to the ground.

One more thing, Microsoft will never be able to use the Google Play store unless they make an Android device that passes all of Google's requirements.

Re: Microsoft Surface Studio

#458

Earlier quoted context omitted.

They arn't in a prime position to succeed with mobile. Not anymore. That ship sailed 3+ years ago.

Disclaimer: msftie. I don't buy that, despite how much I hear it. there are a few situations I'd agree that if you don't have the first-to-market advantage you're basically fucked (social networking being a prime one, any system where network effect dominates). And while people cite apps as being the "network-effect-esque" factor in this case, I'm not sure I buy that. Looking at data of how many people NEVER use a si…

Your company has lost over 10 Billion in mobile and your platform has no developer support and apps. It's over.

Re: Microsoft Surface Studio

#459

At first I applauded Microsoft for continuing to advance the desktop computer market. This is something I wish Apple would continue to invest in but is clear they're moving towards building machines for the engineers to build iOS software. However then I jump into the Microsoft store and check it out... $4,199.00 for the high-end option gets you a hybrid drive, probably connected over an older SATA bus and a graphics…

Why, pray tell, would Microsoft include a thunderbolt port, an apple standard, on their device? It had licensing issues before, not sure if it still does or not—wouldn't be surprised. I'd want a USB-C port before I'd want a thunderbolt port!

Thunderbolt is an Intel standard, Apple was just an early adopter.

Re: Microsoft Surface Studio

#460

Earlier quoted context omitted.

no consistent way of selecting from cursor to end of line Cmd-shift-right arrow. There are others, but that's the one I use and I don't recall it ever not working.

You might very well be right now but IIRC between 2009 and 2012 this was hit-and-miss for me. I cannot remember which applications anymore but I was a Java programmer back then as well.

I've seen keyboard issues in JVM based IDEs before, specifically Webstorm.

I've also seen some keyboard shortcuts not mapped properly in Firefox and Chrome. e.g. in the Chrome console the home and end keys don't work as expected under macOS

I always assumed these were cross-platform library issues but I don't know for sure.

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