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Google Web Designer

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Re: Google Web Designer

#441
post #396

Earlier quoted context omitted.

Don't blame Adobe if your Flash banners were crap. "Adobe software" is broad, covering a lot of ground. You're turning your back on the whole lot? Sounds irrational. Maybe check out this new Google tool, and see how you feel after about 10 minutes.

Using closed source tools is about trust. When the trust is broken, nothing can get it back. That's what happened with Adobe and Developpers , they totally lost that market.

Sent from your iPhone? ;)

Re: Google Web Designer

#442
post #260

Earlier quoted context omitted.

I would love to check out your product, but it only runs on OSX. You might consider a port to drastically expand your potential client base. Google's free offering is cross platform already.

“Drastically?” The vast majority of the web developers I know use OS X. And, I guess, most of the marketers, too.

And literally zero of the web developers and designers I know use OS X. This is why a single person's social circle isn't a useful indicator of global marketshare.

Re: Google Web Designer

#444
post #260

Earlier quoted context omitted.

“Drastically?” The vast majority of the web developers I know use OS X. And, I guess, most of the marketers, too.

> “Drastically?” The vast majority of the web developers I know use OS X. I'm guessing most (all?) the developers you know work in the US? Mac OS is close to nonexistent in that area in the rest of the world. Trying to sell an app competing against a free product from Google is already challenging enough, you should seriously consider the original advice and extend your tool to work on Windows as well.

Uruguay here: All designers use Mac OS, developers use Windows or Linux

Re: Google Web Designer

#445

The most important feature of this (to Google(?)) is the built-in ad editor. It's the last point on the feature list page, but it's very telling that it's the first thing on the "Create New" screen. https://support.google.com/webdesigner/answer/3261498?hl=en&...

While Ads is an important focus area for Web Designer, we don't see it as an 'Ads only' tool. Our ambition while building Google Web Designer is that it be a general-purpose, awesome HTML5 content builder. Hence the name Web Designer & not Ad Designer. We aim to learn from our users, iterate & push quickly to reach our ultimate goal of being a kick- general purpose HTML5 builder!

Thanks for the comment. Just out of curiosity, what does "iterate & push quickly" mean in your context? Some people use that to mean releasing every few hours; some every few months. What release frequency are you aiming for?

Re: Google Web Designer

#446

Earlier quoted context omitted.

I choose to let sites do what they want with ads, since it is their site and their business plan/model. I also choose not to visit sites that have ads that I don't like.

This is unrealistic. Most sites I visit by following links without knowing in advance what their ads are like.

This is unrealistic. Most sites I visit by following links without knowing in advance what their ads are like.

Of course it's realistic. I've been doing it for years.

Re: Google Web Designer

#447

Earlier quoted context omitted.

You've turned a technical question into a moral one. Don't do that.

Why not?

One is answerable with fact. The other is unanswerable with anything but subjective opinion, and inevitably drags the ensuing thread into pointless back-and-forth over, in this case, particularly well-trodden ground.

Re: Google Web Designer

#448

Earlier quoted context omitted.

Um. I get the content however I want. It's my computer. If you send me some data. I can choose to view or ignore any of it. You have absolutely no stance to make me acknowledge all of it, or any of it. If I asked for some data from your server and you sent it, you sent it. But I don't have to read all of it. Even the bits that make you money. Further, some people choose (or more likely didn't know they had a choice)…

Just because you can, doesn't mean you should. I sent my data with the social contract that you'd also look at my monetization technique. By breaking that contract, you're preventing me from producing more content, content you apparently want. You're actually hurting yourself, from a practical standpoint, as well as causing harm to me.

A social contract? I have never acknowledge such a system, or heard of such a system. Are you referring to this: https://en.wikipedia.org/wiki/Social_Contract

seems unrelated.

Advertisements have a measurable cost on me. I have limited focus, losing it is expensive to me. I've seen advertisements change the thinking and perception of my peers, and it scares the crap out of me. I am all for uplifting the community through my actions, but this cost is too great. I have an extreme distrust of advertisments anyway, I never click on them (except by accident, which was frequently btw, until I started blocking them), so even If I acknowledge them, I'm still not making you money.

and finally, this is just a side note which I think only applies to me, most content I consume only has advertisements introduced by the gatekeepers (or I pay for it). Youtube, blip, et al. I'd rather the producers just use distributed systems, but we can't always get what we want.

Re: Google Web Designer

#449
post #372

Earlier quoted context omitted.

In some circles yes, but theres alot of web developers that are still on Windows for whatever reason. I am from Germany and people here are less prone to brand marketing and i still see quite alot of people using Windows, even people i highly respect for their skills. Im mainly talking about coders though, not designers.

Reasons range from: 1) Big corporations don't like to overspend on PC hardware and can have great deals with anyone but Apple. 2) A company that work mostly on Windows platform (.Net, MSSql) 4) As weird as it sound some people might actually not like OSX.

I will say here, that I am one of those people that do not like OSX. My main issues are getting it to behave with the muscle memory I have developed over years of use with windows and linux machines. Home and End key behavior, actually quitting an application when closed, full-screen apps (though I understand this is fixed in recent OSX builds), and other minor annoyances keep me from fully embracing OSX. I understand that these are personal preferences, and not problems with OSX for the most part.

On the other hand, I REALLY like the idea of an app and all its dependencies being installed all in one folder. That REALLY needs to happen everywhere. This would make migration between installs SO much easier, and would eliminate DLL hell (or shared library hell in the case of linux).

Just my 2cents

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